Spazthemax Posted July 4, 2010 Share Posted July 4, 2010 When I attempt to make a new game, a loading screen appears for a second before a blank, black screen appears. I can see the Health and Action point bars, both empty. The odd thing is, I can load up a save and play just fine. I really want to mke a new game however, and this bug keeps me from doing so. Any help would be appreciated. Here's My load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esm20th Century Weapons.esmGasMask.espCombat Armor Mark II (Replace+Backpack).esp20th Century v5 ALIVE (Vendor).esp20th Century v5 ALIVE (Containers).esp20th Century v5 ALIVE (NPC_Settler).esp20th Century v5 ALIVE (Vault 101).esp20th Century v5 ALIVE (RivetCity).esp20th Century v5 ALIVE (Raider).esp20th Century v5 ALIVE (Slaver).esp20th Century v5 ALIVE (Chinese Ghoul).esp20th Century v5 ALIVE (SuperMutant).esp20th Century v5 ALIVE (Talon_Regulator).esp20th Century v5 ALIVE (Brotherhood_Outcast).esp20th Century v5 ALIVE (TEST Container).espFellout-pipboylight.espGalaxyNewsRadio100[M].espGalaxyNewsRadio80[M].espGalaxyNewsRadio60[M].espGalaxyNewsRadio40[M].espGalaxyNewsRadio20[M].espTailor Maid.espWeaponModKits.espFellout-Full.espCombat Armor Mark II.espCasdintheImmortal.espCombatDuster.espClaw - PowerArmorTraining.espOutcast_LED.espOutcast Scribes03.espOutcastbetterFIImproved.espBOC Diversification.espBOC Diversification - Operation Anchorage.espDusterplusGauss.esp Total active plugins: 41Total plugins: 49 Link to comment Share on other sites More sharing options...
phoneyLogic Posted July 4, 2010 Share Posted July 4, 2010 I'd just try to start a new game without all these Mods. You don't really need them in Vault101 and keep in mind - you need to go through the character creation while growing up. I guess the vast majority of Mods wouldn't take that in account. I suggest to enable them after you've left the Vault. Link to comment Share on other sites More sharing options...
Fonger Posted July 4, 2010 Share Posted July 4, 2010 I'd just try to start a new game without all these Mods. You don't really need them in Vault101 and keep in mind - you need to go through the character creation while growing up. I guess the vast majority of Mods wouldn't take that in account. I suggest to enable them after you've left the Vault.and keep a strategic save at the end of the vault for the next game. Link to comment Share on other sites More sharing options...
phoneyLogic Posted July 5, 2010 Share Posted July 5, 2010 and keep a strategic save at the end of the vault for the next game.good proposal :thumbsup: Link to comment Share on other sites More sharing options...
Recommended Posts