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ILS everytimes when death and reload save


Wardensc2

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My mistake about one hour playing, it's really about 20 minutes, I have an CTD before playing with 20 minutes.

 

Here my skse.ini and skse_steam_loader.log. I use Mod Organizer and profile ini so I don't see deleting the default skyrim.ini and skypref.ini can do anything.

 

I already use Memory Block Log mod to monitor the memory of 2 blocks. I will upload all. Last time i play I was death 10 times and still reload the save file without trouble but I was indoor not outside. But I think when you guys told me about set in my enblocal.ini really change some ILS screen.

 

[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true

 

Sometimes I can reload and something it CTD and another time it's ILS

 

Since I can't upload my txt file and ini so I paste it for you guys can read and analyse:

 

SKSE.ini

 

[General]
ClearInvalidRegistrations=1

[Display]
iTintTextureResolution=2048

[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256

 

SKSE steam loader log

 

skse loader 01070010 (steam) 01CFE4AE8146828D 6.1 (7600)
base addr = 73E80000
GetSystemTimeAsFileTime IAT = 0106B1D8
original GetSystemTimeAsFileTime = 75401EF4
patched GetSystemTimeAsFileTime = 73E817F0
GetStartupInfoA IAT = 0106B1D0
original GetStartupInfoA = 75400DF0
patched GetStartupInfoA = 73E81810
InstallHook: thread = 3656 retaddr = 00F69112 hookSrc = 0
appPath = D:\Program Files (x86)\TSEV Skyrim LE\TESV.exe
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
normal exe
dll = D:\Program Files (x86)\TSEV Skyrim LE\skse_1_9_32.dll
old winmain = 0069D1D0
runtime root = D:\Program Files (x86)\TSEV Skyrim LE\
config path = D:\Program Files (x86)\TSEV Skyrim LE\Data\SKSE\skse.ini
overriding memory pool sizes
default heap = 768MB (effective 512MB if not preloading animations)
scrap heap = 256MB
OnHook: thread = 3656
calling winmain

Memory block ini

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
........

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Edited by Wardensc2
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SKSE.ini = Perfect

As the log shows its running that's good. You definitely passed a crash point, look at your Blocks log....you passed 256 (default) and it continued !!!

 

Did you add Stable Ugrids to load. and make the changes to the ....

 

ENBlocal.ini

ReservedMemorySizeMb=512 <<<try 768 and then 1024, the MAX setting IS 1024.

 

Post a new SPM graph after making the above change.

 

:cool:

 

Thank you, I will try.

 

I already use ugrid to load

 

Sigh....where is Steam and why is TESV spelled wrong...crack??

 

D:\Program Files (x86)\TSEV Skyrim LE\Data\SKSE\skse.ini

 

Yes, I use pirate version. Sorry :p

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SKSE.ini = Perfect

As the log shows its running that's good. You definitely passed a crash point, look at your Blocks log....you passed 256 (default) and it continued !!!

 

Did you add Stable Ugrids to load. and make the changes to the ....

 

ENBlocal.ini

ReservedMemorySizeMb=512 <<<try 768 and then 1024, the MAX setting IS 1024.

 

Post a new SPM graph after making the above change.

 

:cool:

 

Thank you, I will try.

 

I already use ugrid to load

 

Sigh....where is Steam and why is TESV spelled wrong...crack??

 

D:\Program Files (x86)\TSEV Skyrim LE\Data\SKSE\skse.ini

 

Yes, I use pirate version. Sorry :tongue:

 

 

 

Dude...lol that explains any crashes you will have. The legit version is buggy and there is no support here for pirated versions, you should of just straight up lied but your log screwed you over. WALK THE PLANK!! haha

Edited by dennis20014
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