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Mod request: Powerful Vampires


AJtwins

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Firstly, I want to start with I use Better Vampires. It's a great mod. However, in addition to it, I want a vampire to be actually powerful; a vampire should be able to crush his mortal enemies with ease. I want to be in huge trouble if I find a vampire; they should be immensely powerful, much faster, and stronger than all other humanoid NPCs in their level group. So, can somebody make a quick mod for me? Just adjust some values for NPC and player vampires. The movement speeds should stay even in daylight.

At all times:
●20% faster moving speed
●30% faster sneaking speed

In Darkness: Stage 1
●+20 Magic, Stamina, and Health
●25% stronger melee attacks
●Blocking is 25% more effective
●25% stronger magic duration and magnitude (not casting cost)
●50% faster regeneration for all 3 stats
●+20 Carry weight

In Sunlight (I'm already using Better Vampires, but in addition to their penalties):
●-20 Magic, Stamina, and Health
●All bonuses above are negated

Stage 2

Darkness:
●+40 Magicka, Stamina, and Health
●50% stronger melee and Magicka
●75% regeneration for Magicka, Stamina, and Health
●Blocking is 50% more effective
●+30 Carry weight

In Sunlight:
●Stamina and Health -50% regeneration
●-40 all 3 stats
●Blocking is 15% less effective
●15% weaker Magicka duration and magnitude except illusion and restoration, and 15% weaker melee attacks
●-10 Carry weight

Stage 3:

Darkness:
●60 Magicka, Stamina, and Health
●75% stronger melee and Magicka
●100% regeneration for Magicka, Stamina, and Health
● Blocking is 75% more effective
●+40 Carry weight

Sunlight:
●-60 Magicka, Stamina, and Health
●50% weaker melee and Magicka except illusion and restoration
● Magic and Stamina doesn't regenerate
● Blocking is 75% less effective
●-35 carry eight

Stage 4:

Darkness:
●100 Magicka, Stamina, and Health
●100% stronger melee and Magicka
●150% regeneration for Magicka and Health
● Blocking is 100% more effective
● 300% Stamina Regeneration
●+60 Carry weight

Sunlight:
●-100 Magicka, Stamina, and Health
●85% weaker melee and Magicka except illusion and restoration
●Stamina and Health constantly decrease slowly in sunlight
●Blocking is 100% less effective
●-60 Carry weight
●Magic doesn't regenerate

I don't know if NPC vampires have stages, but if they don't, they'll copy all stage 3 stats.

My reasoning for this is the most blood starved vampires should be the most powerful. As Harkon said, without the sun, vampires should be strong and never tire. A single vampire should be able to destroy any mortal with relative ease. Stamina regeneration increased significantly because vampires don't tire easily, and carry weight and attack strength is increased because vampires are stronger. In addition, vampires should also, vampires are faster. Finally, illusion magic is a vampires offense, so it shouldn't be hindered. Also, I want to be able to survive the sunlight if I absolutely have to must, so I want it to be possible to use healing spells. But all other spells and Magicka are hindered to the point of being unusable during the day. I wanted combat to be unrealistic at later stages. But in early stages, if I wanted to stroll around in the daytime, it isn't exactly impossible or too inconvenient. Oh, and I wanted so that if I had to fight a vampire, I had to be really prepared. I want vampires to actually have the power that the game claims it has.

I know this is kinda a lot, so if you do this for be, I will greatly appreciate. Thank you in advance.

Edited by AJtwins
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In my opinion vampires should grow stronger as they feed, Hence why in dawnguard when you kill someone with a bite or power attack you gain a vamp perk. For Veritas we will have the reverse effects of feeding, and much more vamp raiding when the sun sets ;)

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In my opinion vampires should grow stronger as they feed, Hence why in dawnguard when you kill someone with a bite or power attack you gain a vamp perk. For Veritas we will have the reverse effects of feeding, and much more vamp raiding when the sun sets :wink:

I just came up with a great idea! Maybe have an option to reverse the stage effects. So people can roleplay as they choose. I really hope somebody makes this for me.

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You want a mod that allows you to be able to crush mortals with eaze? try Vampiric Thirst at high enough levels you could kill the ebony warrior outright simply by biting him where he stands

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Good idea.

 

However Vampires are pretty tough already!

 

In fact, Nightmaster Vampires are number 8 on my list of toughest enemies in Skyrim (unmodded).

 

If you have Dawnguard load a Nightmaster Vampire into your game, they are very tough guys especially on Legendary.

 

Then they are harder than you can imagine with an Enemy AI mod + Deadly Monsters (from Deadly Dragons).

 

But I think more bada$$ vamps is never a bad thing, bring it on!

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Vampire NPCs doesnt have dynamic stages. A static stage directly given to them according to their levels. Its not possible to detect lightning conditions according to the light itself. Game detects it from the current game time hence making it difficult to do such thing.

Edited by techprince
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You want a mod that allows you to be able to crush mortals with eaze? try Vampiric Thirst at high enough levels you could kill the ebony warrior outright simply by biting him where he stands

 

I want a vampire that is powerful, but not outright cheating. I might as well just use the kill console command :P.

 

Good idea.

 

However Vampires are pretty tough already!

 

In fact, Nightmaster Vampires are number 8 on my list of toughest enemies in Skyrim (unmodded).

 

If you have Dawnguard load a Nightmaster Vampire into your game, they are very tough guys especially on Legendary.

 

Then they are harder than you can imagine with an Enemy AI mod + Deadly Monsters (from Deadly Dragons).

 

But I think more bada$$ vamps is never a bad thing, bring it on!

 

Vampires are powerful, but the main objective I want a mod to make vampires more fun and very powerful to play with. The making vampires harder to kill is just a bonus and it isn't as important.

Vampire NPCs doesnt have dynamic stages. A static stage directly given to them according to their levels. Its not possible to detect lightning conditions according to the light itself. Game detects it from the current game time hence making it difficult to do such thing.

Then just make the NPC vampires faster and stronger would be good enough, but the main focus would be to make the player vampire more powerful, with similar conditions mentioned above.

 

 

I want the mod to be relatively simple to make. So any part that I mentioned above that is too hard to do, just say it, and I can comment on it. How hard would the mod be for somebody to make?

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You want a mod that allows you to be able to crush mortals with eaze? try Vampiric Thirst at high enough levels you could kill the ebony warrior outright simply by biting him where he stands

 

I want a vampire that is powerful, but not outright cheating. I might as well just use the kill console command :tongue:.

 

Well Technically you do need to be a higher level then him to do it. also if you want "to Crush Mortal like fly" I recommend it as it also does provide a challenge to the player as well as making you extremely powerful endgame, more so considering it forces you to learn vampiric drain instead of just being given in straight away.

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