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Getting Mods to work with PlayOnMac/Steam


XTgrndr

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I finally found a program that allows me to run Steam (PC version) and by extension Fallout New Vegas on a MacOS.

The program is called Play On Mac.

 

I was able to copy my savegames to the program, but ran into a problem with the mods referenced by the savegame.

 

Although I copied my directory exactly as is from the PC archive to the Steam Copy version, the game cannot find my mods.

 

Does anyone have any suggestions as to why it does not acknowledge my mods?

 

It is partially aware of them, as when I press the button to view the PipBoy, all you see is the forearm of the Courier.

This is because I have modded the PipBoy to a handheld unit (Readius).

 

If you are unfamiliar with Play On Mac, it creates a virtual drive that emulates windows, so in theory, any fix that can be applied to a normal windows drive structure can be applied to this virtual drive.

 

Disclaimer:

Play On Mac uses a fully legal version of Steam that accesses my Steam Account/Purchased Games, so I am not using a pirated version of the game.

I am using the fully legal version of Fallout: New Vegas I purchased on my official Steam account.

Edited by XTgrndr
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