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SKSE 1.7.1 Black screen startup freeze.


SpacemanSpIiff

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Good Evening,

 

I am having some issues getting SKSE to load my vanilla copy of skyrim I have downloaded off steam. Normally I am very capable of trouble shooting and fixing things myself but, after removing every single mod past the games official DLC, re-installing and re-verifying the game numerous times...SKSE refuses to load the game.

 

Things I've done. Bear in mind I've been modding successfully since Oblivions release, This is by no means my first rodeo.

 

1.) Moved my entire steam installation out of Programfiles(x86) and into C:/games/Steam.

2.)Deactivated every mod except for official DLC's using NMM. mod esp's are not present in load order.

3.) Completely deleted skyrim's folder in both my documents and in the steam folder for fresh re-install.

4.)Reinstalled SKSE numerous times, correctly.

 

 

Skyrim by itself launches fine, SKSE refuses to load.

 

Attached are some SKSE log files I can't make sense of.

 

SKSE

 

 

SKSE runtime: initialize (version = 1.7.1 09200000 01CFEE0A5A9EE184, os = 6.1 (7601))
imagebase = 00400000
runtime root = C:\Games\Steam\steamapps\common\Skyrim\
config path = C:\Games\Steam\steamapps\common\Skyrim\Data\SKSE\skse.ini
plugin directory = C:\Games\Steam\steamapps\common\Skyrim\Data\SKSE\Plugins\
dispatch message (0) to plugin listeners
no listeners registered
dispatch message (1) to plugin listeners
no listeners registered
init complete
hooked dinput
dispatch message (6) to plugin listeners
no listeners registered

SKSE_loader

skse loader 01070010 01CFEE0A5A541CDD 6.1 (7601)
runtime root = C:\Games\Steam\steamapps\common\Skyrim\
config path = C:\Games\Steam\steamapps\common\Skyrim\Data\SKSE\skse.ini
procPath = C:\Games\Steam\steamapps\common\Skyrim\\TESV.exe
launching: TESV.exe (C:\Games\Steam\steamapps\common\Skyrim\\TESV.exe)
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
steam exe
hook call addr = 00F56831
load lib addr = 0106B0B4
dll = C:\Games\Steam\steamapps\common\Skyrim\\skse_1_9_32.dll
main thread id = 6724
hookBase = 001C0000
loadLibraryAAddr = 76C549A7
hook thread complete
launching

SKSE_Steam_Loader

skse loader 01070010 (steam) 01CFEE0A5A61D87E 6.1 (7601)
base addr = 6D700000
GetSystemTimeAsFileTime IAT = 0106B1D8
original GetSystemTimeAsFileTime = 76C534D9
patched GetSystemTimeAsFileTime = 6D7017F0
GetStartupInfoA IAT = 0106B1D0
original GetStartupInfoA = 76C50E00
patched GetStartupInfoA = 6D701810
InstallHook: thread = 6724 retaddr = 00F69112 hookSrc = 0
appPath = C:\Games\Steam\steamapps\common\Skyrim\TESV.exe
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
steam exe
dll = C:\Games\Steam\steamapps\common\Skyrim\skse_1_9_32.dll
old winmain = 0069D1D0
runtime root = C:\Games\Steam\steamapps\common\Skyrim\
config path = C:\Games\Steam\steamapps\common\Skyrim\Data\SKSE\skse.ini
overriding memory pool sizes
default heap = 768MB (effective 512MB if not preloading animations)
scrap heap = 256MB
OnHook: thread = 6724
calling winmain

My load order is as follows:
Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm

Any help is greatly appreciated. I have exhausted all my knowledge on the matter. I have played and ran skyrim before heavily modded...so I have just no clue what broke and why.

Edited by sakura357
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Just checking a few things.....

 

After deleting the Folder in MY docs...and Re installing...Did you Start the game Once with the regular Launcher ?, This will generate the INI files AND renderinfo.txt.

 

Did you Copy /paste Skyrim to the new location, or Move Steam by Reinstalling Steam and the game?

 

The First LOG (skse.log) stops Abruptly , the next line in MY log SKSE loads Translation Strings from various mods sample below..

dispatch message (6) to plugin listeners

no listeners registered
Reading translations from Interface\Translations\Lanterns Of Skyrim - All In One - Main_ENGLISH.txt...
Reading translations from Interface\Translations\mintylightningmod_ENGLISH.txt...
Reading translations from Interface\Translations\UnreadBooksGlow_ENGLISH.txt...
.........
The other 2 logs read the same as mine do ....good job on getting the SKSE.ini correct (that's listed in the SKSE_steam_loader.log).
Just an FYI...another folder Steam/Skyrim hides files in is >>>>C:\Users\Dark\AppData\Local\Skyrim
This may be a question for the SKSE team at the Official Bethesda forums,, as they would probably know right away whats up..? They don't bite...lol
Edited by camaro_69_327
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I did make sure to start the game with the normal launcher after the move and let it re detect the settings for my system yes. I'll check on the folder in Appdata/local/skyrim and see what I can do.

 

Other help is more than appreciated.

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Deleted folder in appdata, relaunched skyrim normally to make sure the base game reacquires any necessary files, then launched SKSE..........still nothing.

 

Banging my head on the wall for this one, really need help.

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UPDATE:

I had apparently been subscribed to an old mod from long ago (Armorless dragonpriest masks) on the steam workshop. Unsubcribing from this mod got SKSE to launch just fine.

 

Aurelia, check your subscribed mods on the workshop and see if unsubbing from them (if any) helps.

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