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Making an NPC marriage friendly?


hideouscircus

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I've been messing around in the CK attempting to figure out how to set a previously un-marriable NPC so that you can marry them.

IE: switching Idgrod the Younger from Morthal, who you can't marry normally, so that you can marry her.

I've added the PotentialMarriageFaction into her Factions tab, and set up a relationship with her as the parent and the player as the child where she's set as an ally which is what i saw in a tutorial, however when I save and go into the game I don't get any dialogue options for marriage.

I have tried this using the console as well by opening the console and clicking on Idgrod the Younger, and using the command addfac 19809 1

I immediately get the dialogue options for marriage.

Can anyone see anything I've overlooked in the CK? I'd like to find a cleaner way to do this rather than just using the console. Cheers!

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I've been messing around in the CK attempting to figure out how to set a previously un-marriable NPC so that you can marry them.

 

IE: switching Idgrod the Younger from Morthal, who you can't marry normally, so that you can marry her.

 

I've added the PotentialMarriageFaction into her Factions tab, and set up a relationship with her as the parent and the player as the child where she's set as an ally which is what i saw in a tutorial, however when I save and go into the game I don't get any dialogue options for marriage.

 

I have tried this using the console as well by opening the console and clicking on Idgrod the Younger, and using the command addfac 19809 1

 

I immediately get the dialogue options for marriage.

 

Can anyone see anything I've overlooked in the CK? I'd like to find a cleaner way to do this rather than just using the console. Cheers!

You have to set set as an ally not a child and parent. Go to relationship tab and set as an ally.

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I'm a little confused by what you mean. When i open the relationships tab and then edit the relationship I made for the player character and the new "wife" all I see in the window is the ID name box and the 4 drop down menus (parent, and then child NPC, then its relationship level and then association type) The "new wife" is set up as the parent, myself in the "child" role with the relationship level set as Ally (even tried lover) and the relationship type left alone.

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I'm a little confused by what you mean. When i open the relationships tab and then edit the relationship I made for the player character and the new "wife" all I see in the window is the ID name box and the 4 drop down menus (parent, and then child NPC, then its relationship level and then association type) The "new wife" is set up as the parent, myself in the "child" role with the relationship level set as Ally (even tried lover) and the relationship type left alone.

 

 

I use npc editer but it should be the same, maybe because she is in many other factions? Has quests etc? Have you tried to make someone look like her? You can copy her, remove her factions then rename her.

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I haven't heard of the NPC editor.

I don't think the number of factions should have anything to do with it. As far as I understand Factions are just a way for the game to recognize different groups of people. I do know that the voice type is very important as bethesda only recorded the voice dialogue for marriage for certain voice types, however, Idgrod the younger's voice type is set to FemaleYoungEager which is the same voice type as Ysolda, and then a quick look on the marriage voices form list confirms that the FemaleyoungEager voice type IS confirmed as a voice type that functions with marriage.

Every tutorial I've looked at it seems to be an amazingly simple process, and yet I can't get the changes to take effect. :/ I'd rather not make a copy of her or make someone to look like her. Part of her draw was the fact that she was the daughter of a Jarl. :)

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