gromulos Posted December 21, 2017 Author Share Posted December 21, 2017 (edited) watch the videos in the post directly above yours :smile: all 5 Edited December 21, 2017 by gromulos Link to comment Share on other sites More sharing options...
Byhuna Posted December 25, 2017 Share Posted December 25, 2017 Hey Grom! Thanks for writing guide. I'm on step 2 (wrye bash). About 5% of my checkboxes are orange, and I haven't been able to reconcile by moving up and down in order. Example is JK's Whiterun (orange checkbox) Masters show (in righthand panel):skyrim.esm (blue)update.esm (blue)hearthfires.esm (orange)dawnguard.esm (orange) Is there something I'm missing? Loadorder:GameMode=SkyrimSE Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Lanterns Of Skyrim - All In One - Main.esm=1Unofficial Skyrim Special Edition Patch.esp=1BSAssets.esm=1BSHeartland.esm=1BS_DLC_patch.esp=1ApachiiHair.esm=1ApachiiHairMales.esm=1ApachiiHairFemales.esm=1Campfire.esm=1Apachii_DivineEleganceStore.esm=1TravellersOfSkyrim.esm=1SMIM-SE-Merged-All.esp=1WhiterunHoldForest.esp=1Cutting Room Floor.esp=1Lanterns of Skyrim Light Balance Patch.esp=1FastTravelSpeedMultiplier.esp=1IcePenguinWorldMap.esp=1SkyUI_SE.esp=1iHUD.esp=1SkyHUD.esp=1SkyHUD - iHUD Patch.esp=1AHZmoreHUD.esp=1AMatterOfTime.esp=1Chesko_LoreBasedLoadingScreens.esp=1RelightingSkyrim_SSE.esp=1Distinct Interiors.esp=1Audio Overhaul Skyrim.esp=1XPMSSE.esp=1MagicalCollegeofWinterhold.esp=1S3DTrees NextGenerationForests.esp=1ImprovedRoads.esp=1VanillaOptimized.esp=1SMIM-Bruma-Patch.esp=1TerrainLodRedone.esp=1babes combined.esp=1Book Covers Skyrim.esp=1Skyrim Immersive Creatures Special Edition.esp=1Obsidian Weathers.esp=1Winterhold.esp=1Forgotten DungeonsSSE.esp=1ShezrieOldHroldanVer2.esp=1QaxeQuestorium.esp=1OBIS SE.esp=1Weathered Road Signs.esp=1Settlements Expanded SE.esp=1Windhelm Exterior Altered.esp=1BirdsOfSkyrim_SSE.esp=1SOFA.esp=1Man Those Borders!.esp=1Inns and Taverns.esp=1RealisticNeedsandDiseases.esp=1Ordinator - Perks of Skyrim.esp=1cliffs.esp=1Hothtrooper44_ArmorCompilation.esp=1Veydosebrom - Grasses and Groundcover.esp=1MajesticMountains.esp=1SunDaytimeNorth_MM_default.esp=1CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp=1DustEffectsSSE.esp=1EMCompViljaSkyrim.esp=1Shiva's Beautiful Presets.esp=1TravellersOfSkyrim - Vanilla.esp=1KS Hairdo's.esp=1Beards.esp=1danyanavysofskyrim.esp=1Windhelm Bridge Overhaul.esp=1The Ruins.esp=1Tes Arena NorthKeep.esp=1ValkyrjaEstate.esp=1ZIA_Complete Pack_V4.esp=1SkyrimBounties.esp=1Tes Arena Nimalten.esp=1Karthwasten - Let The Silver Flow.esp=1BirdsAndFlocks_SSE.esp=1CowHerdsOfSkyrim.esp=1JKs Whiterun.esp=1Whitewatch Tower.esp=1TKAA.esp=1JK's Riverwood.esp=1TSR_TeldrynSerious.esp=1TES Arena Amol.esp=1Settlements Expanded SE - Legendary Cities Patch - Modular.esp=1Tel Mithryn.esp=1Raven Rock.esp=1Inigo.esp=1fallentreebridgesSSE.esp=1Immersive Patrols II.esp=1WindstadMine.esp=1OH GOD BEES.esp=1UniqueBorderGates-All.esp=1SRX_ImperialFemaleFace.esp=1draugrweap_repl_en.esp=1Improved Roads USSEP.esp=1MajesticMountains_Moss.esp=1Overstead.esp=1SRX_Followers.esp=1Skaal Village.esp=1Gavrostead.esp=1UniqueBorderGates - No Pale Pass Gate.esp=1TacticalValtheim.esp=1Cloaks&Capes.esp=1MasterArchmagesRobes.esp=1Seraphim - PrettyCourier.esp=1CL BarrelsCratesChests.esp=1Potions.esp=1Wildcat - Combat of Skyrim.esp=1dD - Enhanced Blood Main.esp=1Realistic AI Detection 2 SE Lite.esp=1Rebalanced Encounter Zones.esp=1Apophysis_DPM_SE.esp=1DiverseDragonsCollectionSE.esp=1KrittaKittyHorsesForSSE.esp=1Skysan_Icicle.esp=1WetandCold.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Elemental_Staffs.esp=1EnneadShields.esp=1skyforgedWeapons.esp=1Tribunal Robes for SSE.esp=1UrukHai Armor and Weapons.esp=1Believable Crime Report Radius.esp=1Disable Combat Boundary.esp=1Optional Starting Spells.esp=1SlightlyFasterHorses.esp=1FNIS.esp=1FNISspells.esp=1dD-No Spinning Death Animation.esp=1Realistic Haircolors.esp=1FNISSexyMove.esp=1FNIS_PCEA2.esp=1Less Tedious Thieves Guild.esp=1Realistic-Voice.esp=1Ars Metallica.esp=1Tembtra Thief Armor.esp=1AmazingFollowerTweaks.esp=1BosmerArmorMATY743.esp=1Solitude Exterior Addon.esp=1Gavrostead_WhiterunHoldForest_Patch.esp=0PatronGodsOfSkyrim.esp=1Northern Marsh Bridges SE.esp=1merge 3.esp=0Hubbies.esp=1Metalsabers Beautiful Elves of Skyrim.esp=1Bijin AIO.esp=1IB - All-in-One.esp=1SeranaResurrection.esp=1LrsamwaysExpandedSkyrimWeaponry.esp=1MERGE4.esp=0Bijin Warmaidens.esp=0Bijin Wives.esp=0Bijin NPCs.esp=0BottlesOfSkyrim.esp=1merge1.esp=0merge 2.esp=0Apachii_DivineEleganceStore_Patch.esp=1Rayeks_End_SSE_1.0.esp=1Windhelm Lighthouse.esp=1Settlements Expanded SE - Lanterns of Skyrim Patch.esp=1CryptOfTheOldGuard.esp=1HoldBorderBanners.esp=1WoollyRhino.esp=1CollegeStudents.esp=1shadowscaleset.esp=1Apocalypse - Magic of Skyrim.esp=1ValkyrjaEstate_AlternateStart_Patch.esp=1TES5SE NPCs Travel.esp=1DtRS - Apocalypse Patch.esp=1Gwelda Red Riding Hood.esp=1Merta Assassin Armor.esp=1AFT - USSEP Patch.esp=1CiceroFemaleSE.esp=1AFT - Dragonborn Patch.esp=1Imperious - Races of Skyrim.esp=1Immersive Citizens - AI Overhaul.esp=1Immersive Citizens - OCS patch.esp=0Darkwater Crossing.esp=1RealisticWaterTwo.esp=1RWT Lod Fix.esp=1Alternate Start - Live Another Life.esp=1Alternate Start -- New Beginnings.esp=1Relationship Dialogue Overhaul.esp=1RDO - CRF + USSEP Patch.esp=1RDO - USSEP Patch.esp=0Bashed Patch, 0.esp=0MERGE5.esp=0 Link to comment Share on other sites More sharing options...
gromulos Posted December 25, 2017 Author Share Posted December 25, 2017 1) learn to use a spoiler tag for long lists like that 2) below and IN MY GUIDE 2.5) Concerning what the red, orange, and green check marks mean in Wrye Bash. A) Red means a missing master file - basically a guaranteed CTD on startup. B) Orange means that some ESP has requested its master files in an order that is different to the the order that you currently have them in. Orange mods are arguably more dangerous, because you won't necessarily get an immediate CTD every time, so you may be lulled into a false sense of security, whereas in reality you have an unstable load order. Clicking on the orange/red mods will show you what masters they have, and what order they want them in. From here on in, it becomes like a puzzle: you need to manually drag and drop the various masters in your load order until their order is harmonious ( IE:. you've managed to provide the desired order of master files for every single ESP in your list simultaneously ) and all of your oranges have disappeared. C) Green means you are good to go for that mod D) If it's not possible to eliminate all orange mods, you may need to do one of the following: Manually download and manually install the mod - sometimes they are corrupted, this has worked for other people in the past that I have helped one-on-oneDitch one or two mods / patches - last resortSort the master files for the orange mod in TES5Edit - see appendix 1Appendix 1 - open WRYEfind an orange modwhen tes5 opens and lists all your mods, right click the windowload in Tes5Edit only that mod and tes5 will load the rest ( best to do one at a time )then right click the orange mod and pick sort mastersthen close and save Link to comment Share on other sites More sharing options...
Mafla Posted January 18, 2018 Share Posted January 18, 2018 Hello, to the community of Nexus. I am not so new to the concept of mod, but management me a little, PD :( I hope my english will understand, since i have an intermediate level) to the point, is that at the time of installation a mod with another mod, I know, they are overwritten, but when I start SKES, of Skyrim (Non-Special Edition), some mod does not work at all well, if they could advise or say which mod I should overwrite and which ones, or an order of installation that I can advise or if they could lead to another discussion or someone who can help me in English or Spanish, would be grateful. Thank you so much.Atten Mafla "PS: (Thanks also for reading and passing) Link to comment Share on other sites More sharing options...
gromulos Posted January 18, 2018 Author Share Posted January 18, 2018 If you had followed the guide like I lined out then when you made the bashed patch it would have done almost all necessary over writing AND it would have solved any conflicts that were there. THIS time I suggest you follow my guide STEP BY STEP and then get back to me. Link to comment Share on other sites More sharing options...
Cassy2002 Posted January 26, 2018 Share Posted January 26, 2018 Im gonna try this, as of now im about to give up on modding oldrim. Link to comment Share on other sites More sharing options...
gromulos Posted January 26, 2018 Author Share Posted January 26, 2018 (edited) What's going on with your game @cassy2002 , maybe I can pinpoint what you need to do? Edited January 26, 2018 by gromulos Link to comment Share on other sites More sharing options...
gromulos Posted February 6, 2018 Author Share Posted February 6, 2018 Here ya go Bud :) Link to comment Share on other sites More sharing options...
RecessiveEnd5 Posted February 25, 2018 Share Posted February 25, 2018 Didn't work for me Link to comment Share on other sites More sharing options...
gromulos Posted February 25, 2018 Author Share Posted February 25, 2018 Didn't work for me Well considering you gave me no info at all as to what was / is going on, I can't help you Link to comment Share on other sites More sharing options...
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