Jump to content

Railguns, Explodable Teddy Bears, (and other crazy weapons)


PR0JAX

Recommended Posts

I'm in the middle of a pretty expansive quest mod and I'm in need of some unique items to populate it.

 

Ideally, most of these would be rewards for the player upon completion of it. Because my blender/nifskope skills are pretty limited though, any assistance - even just a link to a mod like it - would be greatly appreciated.

 

Here are some examples of things I think would make awesome weapons without being too "unrealistic" or lore unfriendly:

 

 

1) Railgun - Like an energy weapon, but fires regular ammunition at high velocities

2) Anti-Material Rifle - Like a sniper rifle (but much better)

3) LTL "Less Than Lethal" Weapons - Includes tazers, rubber bullets, and other riot control weapons that could cause fatigue damage

4) Teddy Bear Mines - A simple retexture of some landmines or C4 in a cute package, just, because

5) MIRV Grenades - Grenades that explode into more grenades. That sounds fun.

 

I have other ideas that I don't think would be too difficult to implement, and I have the time to make textures for them all, but as soon as it requires 3d modeling it takes me forever to get something done. So any resources or help in making these things become a reality would be wonderful.

Edited by PR0JAX
Link to comment
Share on other sites

2) Anti-Material Rifle - Like a sniper rifle (but much better)

There... already is one?

 

 

 

4) Teddy Bear Mines - A simple retexture of some landmines or C4 in a cute package, just, because

What? No amount of re texturing of the landmines or C4 will get you anything close to a teddy bear. I think you mean replacing the mesh with the teddy bear one. Edit: Unless.. you mean re-texturing them so they have an an image of a teddy bear..

Edited by ArekkusuStorm
Link to comment
Share on other sites

 

2) Anti-Material Rifle - Like a sniper rifle (but much better)

There... already is one?

4) Teddy Bear Mines - A simple retexture of some landmines or C4 in a cute package, just, because

What? No amount of re texturing of the landmines or C4 will get you anything close to a teddy bear. I think you mean replacing the mesh with the teddy bear one.

Ah. My mistake. I was thinking in terms of Fallout 3 (did a very recent playthrough) and forgot there already was an anti-mat rifle in NV. Also, yeah, the Teddy bear mesh was what I was thinking of in place of the landmine/C4.

Edited by PR0JAX
Link to comment
Share on other sites

 

 

Railgun - Like an energy weapon, but fires regular ammunition at high velocities

I know there is one in project nevada
http://static-1.nexusmods.com/15/mods/130/images/40040-3-1307105638.jpg

 

Teddy Bear Mines - A simple retexture of some landmines or C4 in a cute package, just, because

I know there is some in willow
and bunny bombs in this mod:
http://www.nexusmods.com/newvegas/mods/50081/?
Link to comment
Share on other sites

Thanks flamenx01! I had no idea PN added such a nifty looking railgun (I am just learning all sorts of awesome stuff today). The bunny bombs in that borderlands mod are also very close to what I was looking for.

I'll land a couple PM's to the respective authors for permissions, but I'm not holding my breath. I may just have to have spend some quality time with nifskope and blender for a bit.

 

In the meantime, if anyone else that's reading this and has some weapon, armor, or some other tangible NV item that they want to be distributed in a platform other than leveled lists, I would happily give them a home in my mod, so long as it fits an experimental or wild vibe.

Edited by PR0JAX
Link to comment
Share on other sites

I'll land a couple PM's to the respective authors for permissions, but I'm not holding my breath.

The rail gun in PN was done by this guy:

http://www.nexusmods.com/newvegas/users/2177994/?

You have to ask his permission rather than the PN team leader (I know this cos I got permission to use in a FO3 mod)

Edited by flamenx01
Link to comment
Share on other sites

The Willow companion can teach you how to make an exploding teddy bear - Either look in the mod and use the concept to make your own, OR, instead of redesigning the wheel, ask the mod author for permission to use her exploding teddy bear in your mod. http://www.nexusmods.com/newvegas/mods/41779/?

Link to comment
Share on other sites

I'll take on the Teddy Bear Mines and LTL weapons for you, if you want me to. They just seem like an interesting concept :blush:

If that's not too difficult for you K-Swag, than go right ahead. Any resources that you permit me to use would, as always, get ample credit and I'd be willing to even provide textures or other 2D assets if you need them. It's just the 3D stuff that's a little beyond me, lol.

 

The teddy bear mesh (not the texture, silly me) is already a vanilla havok-able item, so I would imagine the hardest part is to replace the 1st and 3rd person models. If that's not your cup of tea though, I can see if the author of that borderlands mod or the willow mod would let me use those stuffed bunnies/bears instead.

 

And to everybody else, the links really do help a lot. The quest mod is around... 35-40% done I think? It's at least an hour's worth of playtime so far. I just wanted to get the end rewards figured out before I finish the level building stuff so things are semi-organized, and, you know, if I don't have to make something that already exists.

 

Last, but not least, is to wait for permissions to go through and not get trapped in a bottomless inbox.

 

All considered, this project might finally be getting off the ground :D

Edited by PR0JAX
Link to comment
Share on other sites

I don't know if you've been told, but this mod

http://www.nexusmods.com/newvegas/mods/37672/?

has a really badass-looking bomb teddy bear, and the assets can be used in mods without permission as long as you give credit :smile: The model apparently is still a bit incomplete but it could be a good starting point. If anything, it looks awesome!

Edited by Jokerine
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...