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Eat Food Straight From The Source (no entering menu) Press X to Eat, A to store


dthorpe33

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As I said already, I prefer not to treat items added by mods any differently. I'd rather not have a message box appear every time the player clicks on a mod-added food that says "Is this raw food or is it cooked food?" It's clunky and annoying. There are mods that add dozens of food options, which means the player could be encountering this many times if they use multiple of those. And besides, it's not as though you CAN'T eat raw food. I like the idea of treating raw food as an "ingredient" and cooked food as food, but if implementing that feature means that my mod and other mods will butt up against each other in a way that shows some rather hideous seams, then I'm not going to implement it. I'd rather have seamless integration and fewer features than ugly, clunky implementation and more features that just end up being annoying to use.

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Pretty much done now. I just have to test it in a player-owned home.

 

It occurred to me though that maybe I should make ordering a drink a separate option from ordering a meal. As of now activating any food item or place setting in an inn will order a meal, including ale or wine. Some people would probably prefer to order food when they click a plate or food item and a drink separately when they click a cup, goblet, or drink item. Note that booze will be a set price due to the inability to calculate barter prices accurately outside of the barter menu.

 

The only other feature I've been considering is randomizing the cost of meals in each guildhall and inn.

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