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Hero's Armour


McMutton

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Moving on, a lightly-armoured outfit heavily (Heavily) based on this guy:

http://i93.photobucket.com/albums/l43/Marshal_banana/Ysguy.jpg

 

A couple layers to this. First, there's this outfit here:

http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanunarmour.png

 

And there are a couple of armour pieces that fit over it:

http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanarmour.png

 

Now that I'm familiar with the process, and have a stylus, this one should be done a bit faster.

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Is it just me, or did this turn into a combination of the pic above and Guybrush Threepwood's outfit from Monkey Island? XD (I haven't played the game, I just noticed the similarities)

 

Anyhow, great set; hope to see more of this soon!

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Looks a bit similar. There's a bit of Ike in there as well.

 

Pretty much done with the texture. Maybe I'll apply a few overlays to give it some texture (Cloth, leather, metal, etc.). Opinions?

http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanarmour3.png

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Problems. Since some objects are exactly the same, I figured I could do all of the smoothing groups, UVing, and such on one side, and mirror the matching pieces over. But because the Fates seem to despise me and never let anything work correctly EVER, this is the result of the mirrored objects:

http://i93.photobucket.com/albums/l43/Marshal_banana/shadeprob.png

As you can see, some of them are completely flat. These are the ones that were mirrored. Now, the problem can be fixed by using the Mirror in the modifyer list, but the mirror plane on that one is completely horrid and the resulting object is incorrectly rotated and shaped, which is undesirable. Any other ways of mirroring the objects?

 

And as soon as I post this, I find the solution. =_=

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Just need to fix a couple of clipping and texture issues, and then it'll be done!

http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0813-24-30-21.png

http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0813-24-56-20.png

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