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mesh problem


chibievil

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ok so i modified the mage robes to look like assassin robes in 3d program,

a few minor glitches, just want it to work in game then i can re edit it

 

but ingame i get his arm outstretched and when the character moves it like it not attached to body. But i know i attached skin modifier and stuff and i used the mage robes as default so it should work

 

 

also i put on alistair but when i talk to him with the robes on he has no head and nobody like he is inviisble

 

http://i981.photobucket.com/albums/ae295/chibievil/daorigins2010-08-0613-32-02-37.jpg?t=1281098182

 

What am i doing wrong to make it like this

 

thanks

 

Chibi

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did you do the bone weight copy?

i had a problem like that before but mine was a problem with the rotation when i exported my model to fbx to make a standalone. The model HAS to be lined up perfectly, it cant be off at all or thats what happens. I build all of my models on top of an existing body to avoid that problem.

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did you do the bone weight copy?

i had a problem like that before but mine was a problem with the rotation when i exported my model to fbx to make a standalone. The model HAS to be lined up perfectly, it cant be off at all or thats what happens. I build all of my models on top of an existing body to avoid that problem.

and if your using a robe's bone weights then you have to replace a robe or the phy will mess the model up ingame or make a standalone model.

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well now its a new problem

 

i dont know how it like this but i imported an existing dragon age model into a new project, then imported my model, and copied the skin modifer. and when i attached teh mao it went sideways lols

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dont use a robe for the bone weight copy, they have boots and glove weights and from the look of the screenshot yours doesnt have gloves. Use an armor that has a skirt type armor for your bone weight copy. That could be your problem as far as the model being messed up ingame. use light or heavy armor models or import gloves and boots to that model and use the robe for the bone weights

 

I dont know much about armor but im pretty sure you have to use a similar type armor for your bone weights.Robes have boots and gloves on their models and yours has neither

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