Metalscavenger Posted August 9, 2010 Share Posted August 9, 2010 This is for people that have some degree of knowledge about the construction set and creating plug-insI would like to create some creatures and npcs that would follow me, only problem is, they don't follow me when I go to a different cell. For example, I created a dog and used the same AI as Ushnar's Skinned Hound(except the part where you need to finish the quest to get him) but the dog doesn't follow me beyond the cell I originally put him in(I tried different locations). He does reappear when I fast travel though. Does anyone recognize this problem perhaps? Link to comment Share on other sites More sharing options...
Hickory Posted August 9, 2010 Share Posted August 9, 2010 The companion has to have a quest as well as appropriate AI. Please see Simple Companion Tutorial . Link to comment Share on other sites More sharing options...
Metalscavenger Posted August 9, 2010 Author Share Posted August 9, 2010 The companion has to have a quest as well as appropriate AI. Please see Simple Companion Tutorial .even creatures?because I tried following that tutorial, word for word, but my game keeps crashing when I enter the same cell as the companion I made Link to comment Share on other sites More sharing options...
slygothmog Posted August 9, 2010 Share Posted August 9, 2010 The problems with creatures is their intelligence. If it's below 30, they will not follow into or out of buildings, forts, caves etc.....you need to set their intelligence to about 50 for good measure. Link to comment Share on other sites More sharing options...
Hickory Posted August 9, 2010 Share Posted August 9, 2010 If you followed that tutorial, yet created a creature, did you also use the quest condition GetIsPlayableRace == 1 ? Link to comment Share on other sites More sharing options...
Metalscavenger Posted August 9, 2010 Author Share Posted August 9, 2010 If you followed that tutorial, yet created a creature, did you also use the quest condition GetIsPlayableRace == 1 ?I haven't used that tutorial for a creature, but I'll keep that in mind for later, thanks Link to comment Share on other sites More sharing options...
Metalscavenger Posted August 9, 2010 Author Share Posted August 9, 2010 The problems with creatures is their intelligence. If it's below 30, they will not follow into or out of buildings, forts, caves etc.....you need to set their intelligence to about 50 for good measure.well, I'd never thought of that, thanks! Only, it still doesn't follow me out of town, but it does appear when I fast travel Link to comment Share on other sites More sharing options...
ZombieUK Posted August 10, 2010 Share Posted August 10, 2010 Ah now it becomes clear to me. Starting to learn the basics of Followers/companions now. Just been too idle about it really. Link to comment Share on other sites More sharing options...
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