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Magicka Regen Past "Cap"?


Domas

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I'm not sure what's causing it, but my magicka won't stop increasing. I SHOULD have 218/218, but it keeps regenerating past (At one point after going afk I had upwards to 20,000 Magicka.... It's completely broken. I even ran the UOP stat fix on Magicka, and it still is increasing non-stop.

 

The only Restore Magicka effect I have is Ability: Otherworldly Light (2). Which is weird because I used to have a different one. Recently installed COBL, Better Cities, Alternative Start, and Corean race mod.

 

I do use SM and Midas... Should I look into LAME? Though I've heard better things about SM.

 

I use nGCD+ElysUncapper as well, so it might be that? Not sure what to look for really.

 

Here's my load order just in case.

 

Active Mod Files:
00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
03  Cobl Main.esm  [Version 1.72]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
05  Mart's Monster Mod.esm  [Version 3.7b3p3]
06  FCOM_Convergence.esm  [Version 0.9.9a7]
07  Better Cities Resources.esm
08  HorseCombatMaster.esm
09  Unofficial Oblivion Patch.esp  [Version 3.2.0]
0A  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
0B  DLCShiveringIsles.esp
0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
0D  Better Cities .esp
0E  Francesco's Optional Chance of Stronger Bosses.esp
0F  Francesco's Optional Chance of Stronger Enemies.esp
10  Francesco's Optional Chance of More Enemies.esp
11  Francesco's Optional Leveled Guards.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
12  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
13  Map Marker Overhaul.esp  [Version 3.5.2]
14  Map Marker Overhaul - SI additions.esp  [Version 3.5]
15  Expanded Hotkeys and Spell Delete v1.0.esp
16  Expanded Hotkeys Brief Equip Message.esp
17  DLCHorseArmor.esp
18  DLCOrrery.esp
19  DLCVileLair.esp
1A  DLCMehrunesRazor.esp
1B  DLCSpellTomes.esp
++  MaleBodyReplacerV4.esp
1C  DLCThievesDen.esp
1D  ExnemRuneskulls.esp
1E  Cobl Glue.esp  [Version 1.72]
1F  Cobl Si.esp  [Version 1.63]
20  Bob's Armory Oblivion.esp
21  FCOM_BobsArmory.esp  [Version 0.9.9]
22  Oblivion WarCry EV.esp  [Version 1.08a]
23  FCOM_WarCry.esp  [Version 0.9.9]
24  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
25  OOO 1.32-Cobl.esp  [Version 1.72]
26  FCOM_Convergence.esp  [Version 0.9.9]
27  FCOM_RealSwords.esp  [Version 0.9.9]
28  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
29  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
2A  Mart's Monster Mod - No Carrion Rats.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - No Blood.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - No Lanterns.esp  [Version 3.7b3p3]
2B  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
2C  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
++  MMM-Cobl.esp  [Version 1.69]
2D  allinonebasement.esp
2E  Slof's Oblivion Goth Shop.esp
2F  za_bankmod.esp
30  DLCBattlehornCastle.esp
31  DLCFrostcrag.esp
32  Knights.esp
++  FCOM_Knights.esp  [Version 0.9.9]
33  Bag of Holding.esp  [Version 1.5.0]
34  Kyoma's Journal Mod.esp  [Version 3.2.1]
35  Toggleable Quantity Prompt.esp  [Version 3.1.1]
36  Quest Award Leveller.esp  [Version 2.0.1]
37  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]
++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]
38  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]
39  Alternative Start by Robert Evrae.esp
3A  RefScope.esp  [Version 2.0.2]
3B  SupremeMagicka.esp  [Version 0.90]
3C  SM_ShiveringIsles.esp  [Version 0.86]
++  SM_DLCSpellTome.esp  [Version 0.80]
++  SM_OOO.esp  [Version 0.89]
++  SM_MMM.esp  [Version 0.89]
++  SM_COBL.esp
3D  SM_EnchantStaff.esp  [Version 0.80]
++  SM_UnlockSpells.esp  [Version 0.70]
++  SM_Scrolls.esp  [Version 0.84]
++  SM_SigilStone.esp  [Version 0.83]
3E  MidasSpells.esp
3F  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
40  DeadlyReflex 5 - Combat Moves.esp
++  SM_DeadlyReflex.esp  [Version 0.86]
41  nGCD.esp
++  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
42  Corean_hair_for_Original_race.esp
43  CuteElf11.esp  [Version 1.3.5]
44  IDKRRR_C_race.esp
45  IDKRRR_C_race_closed_mouth_version.esp
46  Cobl Races.esp  [Version 1.52]
++  Cobl Races - Balanced.esp  [Version 1.52]
47  Better Cities - Full City Defences.esp
48  Better Cities SKINGRAD.esp
49  Better Cities BRAVIL.esp
4A  Better Cities ANVIL.esp
4B  Better Cities CHORROL.esp
4C  Better Cities CHEYDINHAL.esp
4D  Better Cities LEYAWIIN.esp
4E  Better Cities BRUMA.esp
4F  Better Cities IC Arboretum.esp
50  Better Cities IC Arcane University.esp
51  Better Cities IC Arena.esp
52  Better Cities IC Elven Gardens.esp
53  Better Cities IC Green Emperor Way.esp
54  Better Cities IC Market.esp
55  Better Cities IC Prison.esp
56  Better Cities IC Talos Plaza.esp
57  Better Cities IC Temple.esp
58  Better Cities IC Waterfront.esp
59  Better Cities - COBL.esp  [Version 2]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
5A  Cobl Silent Equip Misc.esp  [Version 01]
5B  Bashed Patch, 0.esp
5C  Streamline 3.1.esp

 

 

Kind of a bummer really. I was just starting to really get into my mage playthrough.

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Elys Uncapper has a caveat that it may/will conflict with other levelling mods. Start there.
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Elys Uncapper has a caveat that it may/will conflict with other levelling mods. Start there.

 

Ruled out SM and Elys. I exchanged SM for LAME and still regen past cap, with elys installed. I then uninstalled elys, again regen past cap.

 

/rage/ :wallbash:

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Have you ruled it out from a fresh start? Save games retain all sorts of unwanted/unneeded gunk.
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Have you ruled it out from a fresh start? Save games retain all sorts of unwanted/unneeded gunk.

 

Yes, I recently had to restart completely. I was experiencing CTD every 2 minutes of gameplay, so I uninstalled Oblivion, deleted ALL my mods, and deleted the Oblivion folder in Documents\My Games\ directory. Took me about 6 hours to reinstall EVERYTHING two nights ago. As in I deleted everything Oblivion related. Wrye Bash, OBMM, the game, the mods, the ini folder, etc...

 

If I really have to start over, for about the 20th time, I think I might just quit lol. I finally got my game running perfectly, where I can play for hours on end without a CTD, missing mesh/texture, very exceptable (imo) FPS with low stutter.

 

Only reason I'm bent on playing a mage character is because I already went combat/stealth on the xbox. Even with great mods such as Deadly Reflex, it just doesn't appeal to me at the moment to play a combat character.

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If you have the game full patched, all I can suggest is to disable any mod that alters magic/magicka and levelling. If your magicka still keeps increasing, then I don't know what else to suggest.
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