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Steampunk Clockwork Bow


kieranfoy

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I looked and still was confused... "simple tutorials"? THEY LIE!!! At least for modelling... And LHammonds, if you would help that'd be great :biggrin:

I will help if you are actually serious about learning it. It will require time and effort on your part as well as mine.

 

A cool animation for the gears could be to make them rattle a bit if possible. Whatever your doing sounds cool though :thumbsup:

If you replace the bow sound, I think it will replace it for all bows. Possible? Yes. Compatibility issues? Oh yes. If this is the only bow you intend on using in the game, won't be a problem. Might be a bit strange when bandits are making the same sound using a standard bow though....might need to replace all bows in the game with this bow...hehehe.

 

EDIT:

yes, I'm quite serious about learning to model.

Your apprenticeship papers are in your inbox. Review carefully and reply via PM. Two there always are...a master and an apprentice...no more, no less. Ok, I'm not kidding anyone here about me being a Blender master but I can help you get started riding the bike to the point where you don't need training wheels anymore...by then, it will be up to you if you continue on to be a BMX star. :thumbsup:

 

LHammonds

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No I been working on this every day now and is really screwed up somehow

 

In Oblivion there is a lot of problems. 50% of the time in Oblivion once you equip it it CTD's then 25 percent of the time the bow enlarges to just about the size of the IC then 12.5 % of the time the gears spin out of control and another 12.5 %of the time they dont spin at all

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