Derok Posted November 17, 2014 Share Posted November 17, 2014 (edited) Hello there, just wanna know if some experienced modder can give me a tip. I want to make these guys walk, in all situations including combat (warning, cuteness ahead):http://i.imgur.com/e4917ZR.jpglowering speed just makes them running like on ice, so not a solution. They must use the walking animation.Baically i want to create some kind of zombie hordes. Edited November 17, 2014 by Derok Link to comment Share on other sites More sharing options...
firepower02 Posted November 17, 2014 Share Posted November 17, 2014 Why not make a travel to package, and tick ignore combat and use preferred speed as walk. Link to comment Share on other sites More sharing options...
Mattiewagg Posted November 17, 2014 Share Posted November 17, 2014 The issue with the above is that then they'll... Ignore combat. You could try a follow/attack package with preferred walking speed, but there are issues with that as well. Perhaps have a look at Draugr? They do run, but a lot less. And then try just lowering the speed as low as you can without causing the ice-skating. Link to comment Share on other sites More sharing options...
Derok Posted November 17, 2014 Author Share Posted November 17, 2014 Thanks for fast answers, but yeah ignore combat doesn't work. And Draugrs are completely different than humanoid races. Other skeleton, animations and stuff.I set the speed to 70%, and they are still showing the ice skating problems. Link to comment Share on other sites More sharing options...
TheWormpie Posted February 23, 2018 Share Posted February 23, 2018 I asked this question too on another forum a few years back, but I can't seem to find that thread anymore. Has anyone found a way to do this since this post? Link to comment Share on other sites More sharing options...
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