McMutton Posted August 17, 2010 Share Posted August 17, 2010 I'm not sure what mod is causing this, but I'll be playing Oblivion and doing whatever, when suddenly a container will open. Upon exiting out of the container screen, another comes up. And another, and another, and another. It just doesn't stop. Load Order: Oblivion.esmCybiades.esmWindfall.esmScreenEffects.esmFrancesco's Leveled Creatures-Items Mod.esmEnhancedWeather.esmFrancesco's Optional New Items Add-On.esmnpc with jobs.esmCobl Main.esmMart's Monster Mod.esmFCOM_Convergence.esmHorseCombatMaster.esmDA Run Fatigue.esmShieldOnBack.esmEnhanced Daedric Invasion.esmOscuro's_Oblivion_Overhaul.esmCM Partners.esmBetterMusicSystem.esmTNR ALL RACES FINAL.espUnofficial Oblivion Patch.espBetter Cities .espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espNatural_Habitat_by_Max_Tael.espEnhancedWeather.espEnhancedWeather - Darker Nights, 50.espNatural_Water_by_Max_Tael.espAmbientTownSounds.espMIS.espMIS New Sounds Optional Part.espAtmospheric Oblivion.espPCSoundEdwin.espStorms & Sound.espPJs Lightning Strikes.espCities Alive At Night.espCampfireBehavior.espBook Jackets Oblivion.espChaseCameraMod.espClocksOfCyrodiil.espkuerteeSittableRocks.espLess Creepy Guild Porters.espLock Bash Omega.espMedic!.espP1DmenuEscape.espNWJtamriel.espShield on Back 3.1.espTryBeforeYouBuy.espMaleBodyReplacerV3.espCSR - Fine Iron.espKDDwemerSpectacles.espScarves!.esptkRapiers.espUnderworld Armor.espWarriorBandages_V2.0.espUFF & ROBERT Assassin Elite Armor.espFCOM_ExnemRuneskulls.espOblivion WarCry EV.espFCOM_WarCry.espOOO-Armor_Perks_WearRate_Repair.espOOO-BirthSigns.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-Dangerous_Traps.espOOO-Deadly_Combat.espOOO-DLT_Immersion.espOOO-Magic_Effects+Enchantments.espOOO-Magic_Effects+Spells.espOOO-Magic_Game_Settings.espOOO-Potions.espOOO-ThiefGuild_Difficult.espMart's Monster Mod - Fran's leveled quests.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espFCOM_OscurosOverhaul.espFCOM_RealSwords.espMart's Monster Mod - Durability & Damage.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life No Gates.espMart's Monster Mod - More Passive Wildlife.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Diverse Runeskulls Loot OOO.espTamrielTravellers4MMM.espFCOM_TamrielTravelers.espFCOM_Archery.espNightshade_Armor.espEnhanced Quest Roleplaying.espCyrodiil transportation network 1.3.espArmageddon.espLetThePeopleDrink.espMalevolent.espTona's_ModsStore.espVOILA.espVOILA - Soldiers of Empire.espWindfall.espCliff_RankDependantArenaSpectators.espConsequences.espCybiades.espCybiadesDungeon.espThe Lost Spires.espHoarfrostCastle.espGah Falquan Umarile Indy.espFCOM_EnhancedDaedricInvasion.espElsweyrAnequina.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espmythsandlegends.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espHoarfrostCastle-LushWoodlands patch.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espNatural_Vegetation_by_Max_Tael.espDaedra_Shrine_Level_Requirement_Remover-2011.espDungeon Actors Have Torches 1.6 DT.espExterior Actors Have Torches 1.3 DT.espImmersiveHealthIndication.espOblivifall - Closing Time.espOblivifall - Let's Talk!.espOblivifall - Something's Not Right.espPersuasionOverhaul.espRandomEncounters.espRing of console.espSetsunaDummyTraining.espSkycaptainsBloodTime.espUnlimited Rings 1.0.espBorderless_Cyrodiil-3578.espQuest Award Leveling.espQuest Award Leveling - Finger of the Mountain.espAlternative Start by Robert Evrae.espNoBackwardsRunning_fran.espNatural Hunger v2_1 by QF.espRealSleepExtended.espSM Combat Hide.espNo psychic guards v1.2.espEnhanced Grabbing.espDeadlyReflex 5 - Combat Moves.espIDFQR, Cobl.espKobu's Character Advancement System.espOOO-Level_Slow.espDark Dungeons.espBetter Cities - Full City Defences.espBetter Cities Full.espBCBravilFULL-Barrowfields patch.espBCChorrol-ChorrolHinterland fix.espBCCheydinhalFULL-CheydinhalFalls patch.espScreenControls.espVisually Realistic Deadly Lava.espMovement and Travel v1.1b.espClanfear_Tweak.espDoomsigns and Birthstones.espGTAesgaard.espArena No Rainment Mod.espSteeltooth_Playeranimations.espCombatMod.espArynnsDrowWitchHGEC.espplayerhouse.espBlackSwordsmanStuff.espTrainerFind.espCSC RM CW EL.espCSC.espCSC RM.espCSC RM CW.espCTAddPose_Gaff_01.espCTAddPose_Gaff_02.espBladeSong.espGalcian.espEnhanced Daedric Invasion.espExnemRuneskulls.espA_sparring_partner-9180.espReznod_Mannequin.espLevel_Rates_Modified_x2.espBetterMusicSystem(Elsweyr).espDecoratorAssistant with OBSE v1.1.espRAEVWD Cities.espRAEVWD Imperial City.espDA Sprint.espCM Partners.espCM Partners NPC.espCM Partners More NPCs.espCM Partners Marker NPCs.espCM Partners Special NPCs.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Chance of Stronger Enemies.espLiving Economy.espFran Armor Add-on.espOscuro's_Oblivion_Overhaul.espRoleplaying Dialogues.espcssRhett.espSymphony of Violence.espcssCalisto.espcssCernd.espcssEdwin.espcssImoen.espcssIrenicus.espcssJaheira.espcssKeldorn.espcssMazzy.espcssNalia.espcssSafana.espcssSarevok.espcssMerged12Sets.espMidasSpells.espIvellon.espSnowAndHarukoCMPartners.espIce Elves and Wolf Elves.espZOMBIES! - 28 days and a bit V2.espTOTF.espRTT.espTelekinetic Mastery.espAT2 01-Shiki Armor Set.espLostSpires-Everglade patch.espTearsOfTheFiend-CheydinhalFalls patch.espWindowLightingSystem.espAT2 02-Shiki Armor Set.espSide's EAX Control.esp1em_Vilja.espDreadnought_spells.espMcMutton_FancySuit.espSonia.espMidasMagicCompanions.espLost Paladins of the Divines.espBetter Imperial City.espHeavy Blades.espMcmutton_heroarmour.espAkatosh Mount By Saiden Storm.espRagna Parry V2.espBashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Hickory Posted August 17, 2010 Share Posted August 17, 2010 I don't know the cause of your problem, but I see a few problems with your mod list and load order: 1) You should not be using separate cssName.esp files when you have cssMerged12Sets.esp 2) Your Oscuro's Oblivion Overhaul.esp is loading AFTER all the other OOO plugins (most of which are NOT needed if you have the full version of OOO. 3) Your load list looks hopelessly out of order -- you seriously need to run BOSS and rebuild your Bash Patch. Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 17, 2010 Share Posted August 17, 2010 OOO is where the Opened chests are coming from. It does this by attaching an animation, then executing the animation. This also causes it to "remember" which chests you have already opened--even after the contents inside have respawned. I hate that part of OOO, and systematically disabled it in my copy, but that is totally off the subject). I would guess that something is causing it to be stuck in it's animation loop. Try using the "Remove Bloat" function in Wrye Bash first. Second, try saving in the cell where this is happening, exit the game, then reload. The title of this post suggested a question about Wrye Bash, but I don't see one in the text. Link to comment Share on other sites More sharing options...
Visman Posted August 19, 2010 Share Posted August 19, 2010 to McMutton:If you use a plugin "Addon for Shield on Back v31", delete files "Shield on Back 3.1.esp". Link to comment Share on other sites More sharing options...
McMutton Posted August 19, 2010 Author Share Posted August 19, 2010 Right then, I'll make those changes to the load order. Bash didn't actually find any bloat, but that may be because the problem isn't manifesting itself at that point in time. I totally forgot to put the Wrye Bash problem, but it's been resolved. So that's all good. Link to comment Share on other sites More sharing options...
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