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Rotation!


blueparrot1966

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I've got some time on my hands, so I'm finally trying to figure the TES:CS out. The learning curve isn't too bad- it reminds me a little of playing with Lego building blocks. This is what I'm stumped on, and I don't know if I'm just trying something that's too weird, or what.

 

I want to use some exterior stone fence textures as the roof of an interior space I'm building. To do this, I'm rotating them to a horizontal position, which looks pretty good- except that I can't rotate these pieces to line up with the vivec plaza that I'm using for the rest of the interior. It's hard to explain without a picture, but I'll try.

 

I can move these objects along the x,y, and z axes just fine. I can turn things upside down, or put them sideways (90 degrees) to their normal orientation. But when I try to rotate, I can only seem to do it in two axes. X and Y turn the object on the same axis.

 

Am I trying something that is too weird? Am I missing something in the construction set controls? Is there an easier way to do this?

 

Any constructive comments or suggestions would be appreciated.

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eh... well im not sure what ur trying 2 do, but... if ur trying to rotate an object, then just hold down y, z, or x while holding down the right mouse button to rotate it in various directions :P

 

if u need a more precise way of doing it however, double click on the object in the render window, and go to the lower x y and z values (under rotation), and alter them manually. just enter 0 in all of them to return it to its default position

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  • 4 months later...

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