Archer02 Posted August 22, 2010 Share Posted August 22, 2010 I'm working on a small mod and I'd like to add animated computer screens to the monitors in the environment, but I'm stuck as to how to do this, could someone please point me in the general direction of how I would approach this. A link to a tutorial would be perfect. Link to comment Share on other sites More sharing options...
Primex Posted August 22, 2010 Share Posted August 22, 2010 Could .GIF's get saved as textures? Link to comment Share on other sites More sharing options...
Ghogiel Posted August 22, 2010 Share Posted August 22, 2010 I have a tutorial in the nexus article section about material controllers. texture transforms are similar. except you use, NiTextureTransformController, different interpolator- NiFloatInterpolator. and you will need to set it up to use a NiTexturingProperty and BSShaderNoLightingProperty< this replaces the BSShaderPPLightingProperty and the texture set. well you can actually try keeping that and link the controller into that instead. though i don't think i have seen a vanilla asset actually do it like that. Could .GIF's get saved as textures?yes. but it's not going to be like you are thinking. Link to comment Share on other sites More sharing options...
Primex Posted August 22, 2010 Share Posted August 22, 2010 Thats intresting, i think ill do that. Link to comment Share on other sites More sharing options...
Archer02 Posted August 22, 2010 Author Share Posted August 22, 2010 The closest I've managed to get is animated Scrolling textures like a sideshow ideally what id like is for the texture to play more like a video on a loop, although I'm not sure fallout allows it. Link to comment Share on other sites More sharing options...
Ghogiel Posted August 22, 2010 Share Posted August 22, 2010 flip controllers appear to be non functional in F3 Link to comment Share on other sites More sharing options...
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