ShinigamiSith Posted August 22, 2010 Share Posted August 22, 2010 I have these two mods... I have one that is a castle mod and one that is an armor mod, I want the people in my castle to wear that armor. How do I combine the mods in a way that will allow the people in my castle to wear said armor? I used to be able to do it, but I stopped modding a while back, and now im back again. any help? Link to comment Share on other sites More sharing options...
Hickory Posted August 22, 2010 Share Posted August 22, 2010 Install both mods; buy the armour; give the armour to your NPCs. Link to comment Share on other sites More sharing options...
ShinigamiSith Posted August 22, 2010 Author Share Posted August 22, 2010 Install both mods; buy the armour; give the armour to your NPCs. Thats what I'm doing on my personal save files but I know I used to be able to combine two mods and I want to do that now because my castle is really really customized and when my friends play on my computer I want them to see it as I intended. Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 22, 2010 Share Posted August 22, 2010 Run the CS with both mods open, and A COPY OF the castle mod as "Active". Find the Armor (sometimes easier said than done). Edit the armor and give each item a unique name ("myNewArmorBoots", "myNewArmorCuirass", etc.). When you close the edit window, the CS will ask if you want to create a new form. SAY YES! You have just imported the armor into the castle mod. Open an NPC you want to wear the armor. One of the tabs is "Inventory". Remove whatever they are currently wearing. Replace it with your new armor by dragging the pieces of your armor from the object window into the NPC Inventory window. That's the tedious part, you have to do that for everybody that you want to wear the armor. However, you only have to go through this one time... Link to comment Share on other sites More sharing options...
ShinigamiSith Posted August 22, 2010 Author Share Posted August 22, 2010 Run the CS with both mods open, and A COPY OF the castle mod as "Active". Find the Armor (sometimes easier said than done). Edit the armor and give each item a unique name ("myNewArmorBoots", "myNewArmorCuirass", etc.). When you close the edit window, the CS will ask if you want to create a new form. SAY YES! You have just imported the armor into the castle mod. Open an NPC you want to wear the armor. One of the tabs is "Inventory". Remove whatever they are currently wearing. Replace it with your new armor by dragging the pieces of your armor from the object window into the NPC Inventory window. That's the tedious part, you have to do that for everybody that you want to wear the armor. However, you only have to go through this one time... So I don't need the Wyrebash thingy ma jigg? I don't ever remember using it I remember something like what you said. Link to comment Share on other sites More sharing options...
DavidBudreck Posted August 22, 2010 Share Posted August 22, 2010 You do not need WryeBash for importing the armor from one mod into another. You do, however, need the Construction Set and at least a rudimentary understanding of how to work it. The Wikii is a very good resource. You can find some tutorials there:http://cs.elderscrolls.com/constwiki/index.php/Main_Page Link to comment Share on other sites More sharing options...
ShinigamiSith Posted August 22, 2010 Author Share Posted August 22, 2010 You do not need WryeBash for importing the armor from one mod into another. You do, however, need the Construction Set and at least a rudimentary understanding of how to work it. The Wikii is a very good resource. You can find some tutorials there:http://cs.elderscrolls.com/constwiki/index.php/Main_Page Yeah I got all of that, I've been modding for years I just havent in a while and forgot how to do this, thank you for your help. Link to comment Share on other sites More sharing options...
Recommended Posts