Xanan Posted August 23, 2010 Share Posted August 23, 2010 So I recently changed the marine armor from Doom 3 to fit the Fallout 3 skeleton, and now I'm stuck on rigging. I tried just adding the Skin modifier and attaching all the bones, but that just gives an error with exporting: "You have attempted to add a child to a NiNode which is already the child of another NiNode." Then I tried exporting it as an .obj, and converting it into a .nif in NifSkope, but once I added it in the GECK I got this: "MASTERFILE: (BSStream Error) NIF BSversion is too old in armor\ArmorMarsPower\dm3mesh.nif" I've looked around for tutorials, but the few Max tutorials I've found are for 9, which has a different layout. Here is a screenshot of the mesh: http://img832.imageshack.us/img832/5366/3dssnap.png Any help would be appreciated. Link to comment Share on other sites More sharing options...
Ghogiel Posted August 23, 2010 Share Posted August 23, 2010 I've looked around for tutorials, but the few Max tutorials I've found are for 9, which has a different layout. it's not s different layout at all. It is 99% identical. and 100% identical in terms of setting up the skin modifier, and nitools export settings. Link to comment Share on other sites More sharing options...
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