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Stick Claymores


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so if theres no UV it will work ingame as a weapon?

No, what she means is that it does not matter how the UV map "looks."

 

And actually, the texture does not have to be anywhere near that big (256x256). I used a 1x1 texture and normal map for my swords.

 

For the UV map, once you are done, click "u" and select the option for "unwrap (smart projections)" and click OK. It will create a UV map...however it is just about worthless as a UV map other than just being a UV map but since the texture does not matter, it works perfectly and you don't have to spend much time on the UV at all.

 

LHammonds

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I'm guessing these requests are not going to die down until I crank a few more out to play with.

 

I'll see about making an add-on pack real quick. Maybe even a stick creature.

 

EDIT:

 

Done - BattleAxe

Done - Claymore

Done - Dagger

Done - Mace

Done - Staff

Done - WarAxe

Done - WarHammer

Done - Stick Creature (summonable via a ring)

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I'm going to trash the "Stick Figure Bow" mod and replace it with a "Stick Figure Addons" which will include these...but require that very special texture file from the Stick Figure Swords mod.

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Affirmative.

 

Mod packaging complete....just finishing up screenshots and will upload to stick sword page.

 

 

 

Name: Stick Figure Addons

Version: 1.0

Date: 8/28/2010

Category: Weapons

Requirements: 7-Zip

Recommended: Oblivion Mod Manager

Author: LHammonds

Source: TESNexus

 

Description

This mod adds additional stick figure weaponry as well as a special ring that can summon a stick troll.

 

The weapon quality is equivalent to steel.

 

Location

Weapons can be found for sale at A Fighting Chance in The Imperial City Market District.

The ring can be found for sale at the Divine Elegance in The Imperial City Market District.

 

Screenshots

Collage

Summoning Ring

Stick Figure Troll

 

Install

This archive is distributed in what I call OMOD-Ready format.

It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file.

 

Please see the readme for details.

 

Incompatibility

None known.

 

Known Issues or Bugs

None known.

 

History

1.0, 2010/08/28 - Initial Release.

 

Future

Nothing planned.

 

Related Mods

Stickman Suit by TodaY

 

Contact

You can find me on the official Elder Scrolls forums as 'Conan_Lon'

You can find me on TESNexus as 'LHammonds'

 

Credits

Thanks to Bethesda creating Oblivion.

Thanks to TESNexus for the a one-stop-shop resource for authors and players.

Thanks to God for making all of us.

 

Tools Used

7-Zip

Blender

ESPluginCracker

NIFSkope

Oblivion Mod Manager

Readme Generator

TES Construction Set

TES4Files

 

Licensing/Legal

You can do whatever you want with this mod but all I ask in return is that you give credit where it is due. Wait a minute, who am I kidding? Nobody but "Heath" would be interested in this. LOL.

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