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OBGE Godray Settings


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Because when i enabled them, sunray's just weren't there. The mod has some issues with the sky since the depth of field also makes the stars and moons at night very blurry. You can try to run them together, it didn't work for me though :)

You can use Qarl's and Timeslip's DoF mod with Godrays quite perfectly. Just do not run Godrays through the support plugin but instead use the shaderlist.txt file.

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  • 3 months later...

Hey guys, i was just wondering if u use the shaderlist does this automatically disable the in-game plugin settings? Also can u apply advanced settings to the shaders in the shaderlist (like using the in-game plugin)?

 

Thanks

Edited by Moganza
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  • 2 months later...

Hey guys, i was just wondering if u use the shaderlist does this automatically disable the in-game plugin settings? Also can u apply advanced settings to the shaders in the shaderlist (like using the in-game plugin)?

 

Thanks

 

 

 

The shaderlist does not disable the in-game plug-in, but it does override it. You can change a shader's values outside of the plug-in by opening its .fx file with notepad, but be warned, it is MUCH more complicated.

 

Now that I've answered those questions, here's the problem I'm having with godrays: No matter what settings I change, whether I use the shaderlist or the plug-in, or if I reinstall godrays all together, I just cannot get them to work. They were working a couple of months ago until I wanted to show a friend the difference between Oblivion with and without OBGE, so I uninstalled OBGE and when I reinstalled it, they just didn't work anymore. I've cleaned my saves. I've started a new character. Nothing works. Any ideas?

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