TodaY Posted September 12, 2010 Share Posted September 12, 2010 I installed the UL omod compilation, and in some places where the should obviously be water (waterfalls and such are there) there is no water. I would apreciate any help with solving this issue a lot.I downloaded the latest version of the omod (version 1.5.7) This is my load order: Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 0.9.9.5] 02 Cobl Main.esm [Version 1.72] 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 04 Unofficial Oblivion Patch.esp [Version 3.2.0] 05 Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp 07 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 08 All Natural - Real Lights.esp [Version 0.9.9.5] 09 All Natural.esp [Version 0.9.9.5] 0A All Natural - SI.esp [Version 0.9.9.5] 0B Enhanced Water v2.0 HD.esp 0C Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1] 0D WindowLightingSystem.esp 0E Akatosh Mount By Saiden Storm.esp 0F Book Jackets Oblivion.esp ++ Item interchange - Extraction.esp [Version 0.76] 10 Oblivion Collectible Cards.esp 11 DLCSpellTomes.esp 12 GrimbotsSpellTomes.esp 13 MaleBodyReplacerV4.esp 14 Cobl Glue.esp [Version 1.72] 15 Cobl Si.esp [Version 1.63] 16 OOO 1.32-Cobl.esp [Version 1.72] ++ Cobl Tweaks.esp [Version 1.44] 17 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] 18 OOO-Map_Markers_Stock.esp [Version 1.33] 19 OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 1A xuldarkforest.esp [Version 1.0.5] 1B xulStendarrValley.esp [Version 1.2.2] 1C xulTheHeath.esp 1D XulEntiusGorge.esp 1E xulFallenleafEverglade.esp [Version 1.3.1] 1F xulColovianHighlands_EV.esp [Version 1.2.1] 20 xulChorrolHinterland.esp [Version 1.2.2] 21 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 22 xulBravilBarrowfields.esp [Version 1.3.2] 23 xulLushWoodlands.esp [Version 1.3] 24 xulAncientYews.esp [Version 1.4.3] 25 xulAncientRedwoods.esp [Version 1.6] 26 xulCloudtopMountains.esp [Version 1.0.3] 27 xulArriusCreek.esp [Version 1.1.3] 28 xulPatch_AY_AC.esp [Version 1.1] 29 xulRollingHills_EV.esp [Version 1.3.2] 2A xulPantherRiver.esp 2B xulRiverEthe.esp [Version 1.0.2] 2C xulBrenaRiverRavine.esp [Version 1.0.2] 2D xulImperialIsle.esp [Version 1.6.5] 2E xulBlackwoodForest.esp [Version 1.0.4] 2F xulCheydinhalFalls.esp [Version 1.0.1] 30 xulAspenWood.esp [Version 1.0.2] 31 xulSkingradOutskirts.esp 32 Harvest [Flora].esp [Version 3.0.0] 33 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 34 DecoratorAssistant with OBSE v1.1.esp 35 Enhanced Grabbing.esp [Version 0.5] 36 OOO-Level_Stock.esp [Version 1.33] ++ Item interchange - Placement.esp [Version 0.76] 37 X.Races.Comp.esp 38 lumi_enchantments.esp 39 Real Lava 1.3.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9.5] 3A Bashed Patch, 0.esp 3B xulSnowdale.esp [Version 1.0] 3C Alluring Potion Bottles v3.esp 3D Immersive Interiors.esp 3E tawtest.esp I know there are some unsorted files, the unsorted snowdale file has been tested while sorted , it didn't solve my problems.Thanks for reading! Link to comment Share on other sites More sharing options...
Hickory Posted September 12, 2010 Share Posted September 12, 2010 You need to download and install any compatibility patches. Also, Oblivion Collectible Cards UL Cheydinhal Falls Patch. Link to comment Share on other sites More sharing options...
TodaY Posted September 12, 2010 Author Share Posted September 12, 2010 You need to download and install any compatibility patches. Also, Oblivion Collectible Cards UL Cheydinhal Falls Patch. Thanks, you've been kudo'dHowever, the problem also exists in areas that do not conflict with other mods so it has to be something else Link to comment Share on other sites More sharing options...
Corlan Posted September 12, 2010 Share Posted September 12, 2010 Do not know if its the same thing, but I had wierd looking Waterfalls when I used Enhanced Waters with UL. Although with FCOM, Elsweyr, BBC, Qarl taking 12GBs and fightin with eachother all the time I do not know where half the Bugs I see are coming from. Link to comment Share on other sites More sharing options...
TodaY Posted September 12, 2010 Author Share Posted September 12, 2010 Do not know if its the same thing, but I had wierd looking Waterfalls when I used Enhanced Waters with UL. Although with FCOM, Elsweyr, BBC, Qarl taking 12GBs and fightin with eachother all the time I do not know where half the Bugs I see are coming from. I do use a better water mod, but those mods only change the values of the water shaders and don''t conflict with their level in cells.Thanks though ;p Link to comment Share on other sites More sharing options...
Hickory Posted September 12, 2010 Share Posted September 12, 2010 You need to download and install any compatibility patches. Also, Oblivion Collectible Cards UL Cheydinhal Falls Patch. Thanks, you've been kudo'dHowever, the problem also exists in areas that do not conflict with other mods so it has to be something else Can you say where, and how, the conflicts are occuring? Are there land tears, or just water glitches? Link to comment Share on other sites More sharing options...
DavidBudreck Posted September 12, 2010 Share Posted September 12, 2010 OOO conflicts with several areas. I have not been around evrywhere with UL installed, but I know specifically that there are several areas around the IC Waterfront. I don't know if this is the area you are talking about, but I am not aware of any patch for OOO/Imperieal Isles. I ended up patching it myself. OOO changes more landscape than you think; it is all over the place; many of the important dungeons from OOO are new. Link to comment Share on other sites More sharing options...
TodaY Posted September 13, 2010 Author Share Posted September 13, 2010 It's in the whole of cyrodiil - I had missing water in between chorrol and skingrad, southeast from skingrad, east from leaywiin and north of cheydinhall, which are the only areas i've been so far as well Link to comment Share on other sites More sharing options...
Hickory Posted September 13, 2010 Share Posted September 13, 2010 Did you follow the instructions from BOSS and remove the C.Water tag from the UOP? Then rebuild your bashed patch. Link to comment Share on other sites More sharing options...
TodaY Posted September 13, 2010 Author Share Posted September 13, 2010 Did you follow the instructions from BOSS and remove the C.Water tag from the UOP? Then rebuild your bashed patch. Uuuuhm.... :whistling: Thank you very muchI've already kudo'd you so I cant do it again... Link to comment Share on other sites More sharing options...
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