finestanonymous Posted September 12, 2010 Share Posted September 12, 2010 I created a npc a while go ... i wanted to give him some hair from a mod ... i added it in the CS but it doesnt appear in-game .. he ends up having the default -none- hairstyle .. the hairstyle that the blind moth priests have ... :confused: i have tried and tried over and over again .... but it just doesnt seem to want to work .... :dry: could someone tell me how i go about doing this? any help is always appreciated Cheers! :thumbsup: Link to comment Share on other sites More sharing options...
LFact Posted September 12, 2010 Share Posted September 12, 2010 You can't make an .esp file master of other .esp files normally. If you want to do that, you need to do mod de-isolation. Link to comment Share on other sites More sharing options...
SavageArtistry Posted September 14, 2010 Share Posted September 14, 2010 Look at tutorials linked in my signature (both of them). There are parts in both tutorials about duplicating entries to make items from one mod "stick" in another. This is one way to make modded hairstyles stay on NPCs. Alternately, get a cosmetic mod and open it in the CS. Make your edits to NPCs with just that cosmetic mod loaded in the CS and hit Save. Make sure this mod loads after any others which might override how your edited NPCs look. Link to comment Share on other sites More sharing options...
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