cyden Posted December 19, 2014 Share Posted December 19, 2014 I am thinking of a scripting mod to deal with the infamous NPC weapon bug.. I.E. the weapon hovers over the right are in a fist fight pose. But it might be a bit (or well) over my limited skill with FOSE.So unless it has been done before and I am just overlooking it like a derp (I wouldn't put it past me sometimes) I want try to make a script that will automatically add and remove a minor item from all NPC inventory's active in the cell or within a set range making them reequip there weapons on the most common types of cell change that cause the glitch. Really the idea started as something for my companions to hot-key some quick and dirty batch files I made that simply prid's the ones I normally use then adds and removes a bobby-pin from them.. But except for the default and one modified base game NPC who like war their refid never changes, Mod added followers sometimes get moved and I need to remember to edit their bat file to match. So I was hoping to make a better automatic or hot-keyed option that is not dependent on refid's.. Link to comment Share on other sites More sharing options...
BlackRampage Posted December 19, 2014 Share Posted December 19, 2014 So unless it has been done before and I am just overlooking it like a derp (I wouldn't put it past me sometimes) Well, as it happens: herpderp :tongue: Link to comment Share on other sites More sharing options...
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