Murkrow900 Posted December 20, 2014 Share Posted December 20, 2014 (edited) Hi guys & gals, I've recently started playing Fo3 again with a very successful mod order that I'm super satisfied about but the only thing that is currently bothering me is that most of the males & some of the females have a thin layer of white on top of their normal eyebrows which I got no clue what could be causing or why. I've got a GTX 780 but that shouldn't be relevant, and load-order & ini/prefs are posted below. Answers are very appreciated and don't be afraid to come with tips even if you aren't certain what could be causing it, I will respond within minutes as soon as I read what you've written. Best regards, Murk. PS, I am also using some texture replacers from Vegas such as Poco Bueno and then FO3's NMC + Vegas clothing replacers. INI http://pastebin.com/YXUmD8NEPREFS http://pastebin.com/CagM69EaPicture of the dilemma http://imgur.com/mlU18CC,6mNvxXN,Gw0cpD5 press first & second image and so on to flip pages. LOAD-ORDER-------------------GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1Inventory Access.esm=1iHUD.esm=1CRAFT.esm=1CALIBR.esm=1xCALIBR.esm=1Project Beauty.esm=1Mothership Crew.esm=1Advanced Recon Tech.esm=1EVE.esm=1Point Lookout Reborn.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1DCInteriors_ComboEdition.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1FCOMaster.esm=0FO3 Error Fixes.esp=1Tenpenny Tower Alternate Endings.esp=1DarNifiedUIF3.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1Agathas' Redone.esp=1BringBackBael.esp=1CASM.esp=1CRAFT - Activation Perk.esp=1CALIBRxMerchant.esp=1Overhead3PCamera.esp=1CONELRAD 640-1240.esp=1BoSPatrols.esp=1MoreMapMarkers.esp=1EpicMiniNukes.esp=1JIP Companions Command & Control.esp=1FO3_WRP.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0WeaponModKits.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1Advanced Recon Armor.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=1Advanced Recon Tech - Detect Traps.esp=0Powered Power Armor.esp=1PPA - Operation Anchorage.esp=1PPA - Broken Steel.esp=1PPA - The Pitt.esp=1PPA - Mothership Zeta.esp=1PPA - FWE.esp=1PPA - Ambient Temperature.esp=0Stealthboy Recon Armor - CRAFT.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Mart's Mutant Mod - Project Beauty.esp=1Mart's Mutant Mod - DC Interiors.esp=1Blackened FWE + MMM + EVE + Project Beauty.esp=1dD - Enhanced Blood Main.esp=1Flora Overhaul.esp=1Zeta_Lighting_Fixes.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1F3ProjectRealityMkI.esp=0xCALIBRammo_FWE.esp=1Merged Patch.esp=1 Edited December 20, 2014 by Murkrow900 Link to comment Share on other sites More sharing options...
M48A5 Posted December 20, 2014 Share Posted December 20, 2014 If you have the newest Blackened patch, it only works with the Paradox Ignition version of Mart's Mutant Mod. If not, remove MMM-Natureal Selection, Tougher Traders and Zones Respawn, they are included in FWE. Also, MMM-Master Menu Module is part of the Blackened patch. You should rearrange some of your patches so that they load in the same order as the vanilla game. Also, completely uninstall any unused plugins. The information is still loaded into memory, even though the .esp is not active. Link to comment Share on other sites More sharing options...
Murkrow900 Posted December 20, 2014 Author Share Posted December 20, 2014 I'll look into it. Do you honestly think that will effect their eyebrows though?Best regards, Murk. Link to comment Share on other sites More sharing options...
M48A5 Posted December 20, 2014 Share Posted December 20, 2014 You still have FCO installed and the files available and they will be loaded into memory. It is possible that the texture files are interfering with Project Beauty. Link to comment Share on other sites More sharing options...
Murkrow900 Posted December 21, 2014 Author Share Posted December 21, 2014 Ok update, still white eyebrows. I did a new save & this is my latest load-order. GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1Inventory Access.esm=1iHUD.esm=1CRAFT.esm=1CALIBR.esm=1xCALIBR.esm=1Project Beauty.esm=1Mothership Crew.esm=1Advanced Recon Tech.esm=1EVE.esm=1Point Lookout Reborn.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1DCInteriors_ComboEdition.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1FO3 Error Fixes.esp=1Tenpenny Tower Alternate Endings.esp=1DarNifiedUIF3.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1Agathas' Redone.esp=1BringBackBael.esp=1CASM.esp=1CRAFT - Activation Perk.esp=1CALIBRxMerchant.esp=1Overhead3PCamera.esp=1CONELRAD 640-1240.esp=1BoSPatrols.esp=1MoreMapMarkers.esp=1EpicMiniNukes.esp=1JIP Companions Command & Control.esp=1FO3_WRP.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1WeaponModKits.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1Advanced Recon Armor.esp=1Advanced Recon Gear.esp=1Advanced Recon Tech.esp=1Powered Power Armor.esp=1PPA - Operation Anchorage.esp=1PPA - Broken Steel.esp=1PPA - The Pitt.esp=1PPA - Mothership Zeta.esp=1PPA - FWE.esp=1Stealthboy Recon Armor - CRAFT.esp=1Mart's Mutant Mod - DC Interiors.esp=1Blackened FWE + MMM + EVE + Project Beauty.esp=1FO3 Wanderers Edition - More Gore.esp=1Flora Overhaul.esp=1Zeta_Lighting_Fixes.esp=1Realistic Interior Lighting.esp=1xCALIBRammo_FWE.esp=1Merged Patch.esp=1Bashed Patch, 0.esp=0 Link to comment Share on other sites More sharing options...
Purr4me Posted December 21, 2014 Share Posted December 21, 2014 what manager are you using?disable all mods "when standing in front of that NPC -Hard save exit ,remove / disable mods and DLC's. Load game look at NPC, " is it the same, is there any change?exit do not save. load just the DLC's. load game, check, has there been a change?repeat this untill you run out of mods or find the one causing the bug. Now IF there is no change and you are running bare bones? then the installed mods overwrote data in the data directory, SO...here is what you do.On the desktop create a folder called meshes then make another one called textures. open the game data folder and drag the meshes folder into the desktop meshes folder...DO NOT Deposit the meshes folder ONTO the desktop, that will destroy permissions access from it. repeat this with the texture folder. launch the game , check..any change? IF still no change ,your done, reinstall the game fresh.--------------IF there is a change NOW ! ? then the data causing the problem is from one of the mods IF there is change now, the white thing is gone. exit the game and slowly Re-install the mods in the order of the load order as you have them now. Understand this, you are not unchecking the mods during this procedure so NO load order will change, the only thing that will occur are red diamonds or purple faces...weird / Normal mods things. This procedure will replace the missing mesh files and textures one mod at a time with out screwing up your current game ..as long as you Do not save at any time during testing.That will show you exactly what mod caused the bug. once found !, you write the mod name down and post it, so we can look at the mods data directly, and determine the next step to fix it.Kitty. Link to comment Share on other sites More sharing options...
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