BruceW Posted December 23, 2014 Share Posted December 23, 2014 http://anony.ws/i/2014/12/23/1ac521.png Here is my mods, miss some patch or something, i tried read desc carefully ;/ Link to comment Share on other sites More sharing options...
Ladez Posted December 23, 2014 Share Posted December 23, 2014 Go to the plugins tab and find the button in the left panel that says something like "export load order to clipboard." Then paste it in here, preferably within code or quote tags. Alternatively, you can export it to a text file and attach it to your post. People generally need to see the load order of your plugins to be able to properly help you. Link to comment Share on other sites More sharing options...
BruceW Posted December 23, 2014 Author Share Posted December 23, 2014 GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1CaravanPack.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1NVInteriors_Core.esm=1AWorldOfPain(Preview).esm=1NVInteriors_WastelandEditonAWOP.esm=1oHUD.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1SomeguySeries.esm=1Weapons.of.the.New.Millenia.esm=1CASM.esp=1FalloutNV_lang.esp=1DeadMoney_lang.esp=1OldWorldBlues_lang.esp=1HonestHearts_lang.esp=1CONELRAD 640-1240.esp=1LonesomeRoad_lang.esp=1Project Nevada - Gun Runners' Arsenal.esp=1DarNifiedUINV.esp=1EVE FNV - ALL DLC.esp=1RWD-NV v1.4 [standard Version].esp=1WeaponModsExpanded.esp=1Alternative Repairing - Breakdown Item Icons.esp=1Improved-ammoingredientsloot.esp=1LFox Missing Ammo Recipes HH DLC.esp=1Alternative Repairing.esp=1LFox Bottle That Water.esp=1Alternative Repairing - No Explosions.esp=1Alternative Repairing - Bottle That Water.esp=1The Weapon Mod Menu.esp=1LFox Missing Ammo Recipes.esp=1Project Nevada - Dead Money.esp=1Project Nevada - Honest Hearts.esp=1Project Nevada - Lonesome Road.esp=1WMX-ArenovalisTextures.esp=1LFox Missing Ammo Recipes GRA DLC.esp=1The Mod Configuration Menu.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1Weapons.of.the.New.Millenia.Store.esp=1NewVegasBounties.esp=1Alternative Repairing - Additional Campfires.esp=1WMX-DLCMerged.esp=1Alternative Repairing - Ultimate Edition.esp=1GunRunnersArsenal_lang.esp=1Project Nevada - Old World Blues (No Cyberware).esp=1Project Nevada - WMX.esp=1WMX-POPMerged.esp=1Project Nevada - EVE All DLC.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1WMX-EVE-AllDLCMerged.esp=1 Link to comment Share on other sites More sharing options...
gromulos Posted December 23, 2014 Share Posted December 23, 2014 try my guide, below, and let me know if you need more help. The guide is fast, easy, and step by step :) http://forums.nexusmods.com/index.php?/topic/2247404-fallout-new-vegas-beginners-guide-to-modding/ Link to comment Share on other sites More sharing options...
BruceW Posted December 24, 2014 Author Share Posted December 24, 2014 I havent anything in red or orange. Just have few green where write can be merged into bashed patch. But i dont know how do bashed patch correctly. I mean what i should activate when click build patch? Link to comment Share on other sites More sharing options...
gromulos Posted December 24, 2014 Share Posted December 24, 2014 if it asks to merge mods, click yes, then in the next window scroll through the lists and make sure everything has a checkmark in their respective boxes, then click build Link to comment Share on other sites More sharing options...
BruceW Posted December 24, 2014 Author Share Posted December 24, 2014 http://anony.ws/i/2014/12/24/1.png Yes or no? I first time see this message. http://anony.ws/i/2014/12/24/297a8c.png Here mark all? Link to comment Share on other sites More sharing options...
gromulos Posted December 24, 2014 Share Posted December 24, 2014 first link = yes 2nd link = SCROLL down the list and read what it says in the big right box, if it is one of your mods and you want to use it make sure it has a checkmark Link to comment Share on other sites More sharing options...
BruceW Posted December 24, 2014 Author Share Posted December 24, 2014 (edited) Thank you, one more question about that. After bashed patch should i recheck mods that were checked before bashed patch? 2nd link = SCROLL down the list and read what it says in the big right box, if it is one of your mods and you want to use it make sure it has a checkmark I checked all, its good or i should be more carefully? Edited December 24, 2014 by BruceW Link to comment Share on other sites More sharing options...
gromulos Posted December 24, 2014 Share Posted December 24, 2014 you don't want to just check all, there are a LOT of tweaks that you may not need or like as for the mods that were included in the bashed patch, you don't need to check them again as they are part of the bashed patch now Link to comment Share on other sites More sharing options...
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