Razakel Posted September 24, 2010 Share Posted September 24, 2010 This is driving me insane. I'm trying to add dialogue to a pre-existing Vanilla NPC (AugustaCalidia - Tiber Septim Hotel). I've been following this tutorial: My link to the letter and as far as I can tell I'm doing everything right. Can anyone think why she won't pick up my topics? I've been trying to figure this out for hours now. :wallbash: Screenshots to prove I'm not just being hopelessly incompetent:P http://http://i858.photobucket.com/albums/ab145/JNCJNC/Topics3.jpg http://http://i858.photobucket.com/albums/ab145/JNCJNC/Topics3.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/Topics2.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/Topics1.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/Topics4.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/QuestTargets.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/QuestData.jpg http://i858.photobucket.com/albums/ab145/JNCJNC/QuestStages.jpg Link to comment Share on other sites More sharing options...
slygothmog Posted September 24, 2010 Share Posted September 24, 2010 It could be practically anything. If you can open the CS and take a screenshot of the topic section you have created for her, maybe I will see something you have missed.But please understand Dialogue is never straight forward, and the smallest error along the way can make it look like nothing is happening....it could just be as simple as a box you forgot to tick, or even a condition you didn't place. Link to comment Share on other sites More sharing options...
slygothmog Posted September 24, 2010 Share Posted September 24, 2010 I see it....you need to make a script and attach it to the quest. Do you know how?....it's pretty easy, and i will write it for you if you dont know how. Link to comment Share on other sites More sharing options...
Razakel Posted September 24, 2010 Author Share Posted September 24, 2010 It depends which script you mean. Something with an add.topic to the ref? Link to comment Share on other sites More sharing options...
slygothmog Posted September 24, 2010 Share Posted September 24, 2010 It should look something like this....and make sure it's a quest script, the default is object. scn aaaAddTopic short once begin gamemode if once == 0player.addtopic TiberSeptimRoomInquireset once to 1endif end then just add this to your quest. Link to comment Share on other sites More sharing options...
Razakel Posted September 24, 2010 Author Share Posted September 24, 2010 Thank you:) She finally has the topics but now I've run into another hurdle. The voice and lip synch files won't play. I copied the vanilla original files, moved them to the correct file path and renamed them accordingly but they don't show up. Edit: Nevermind I was so distracted trying to get the topics to come up that I forgot to save the file paths. Link to comment Share on other sites More sharing options...
slygothmog Posted September 24, 2010 Share Posted September 24, 2010 Oh...I'm sorry, i've never done anything like that. I just rely on elys universal silent voice. I will talk to a guy who knows about this kind of thing for you....but he's at college right now. Ok....glad i could help :) Link to comment Share on other sites More sharing options...
Kitpup Posted October 25, 2010 Share Posted October 25, 2010 I was having the same problem, but I can't get the quest script to save. I've looked into it and cannot find what I've done wrong. scriptname KLFAddTopic short once begin gamemode if once == 0player.addtopic ShadowCrestset once to 1endif end Link to comment Share on other sites More sharing options...
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