lanthirion Posted September 24, 2010 Share Posted September 24, 2010 I am having odd spell visual effects when healing myself, and no matter what I do or what settings I change, I cannot eliminate the problem. What happens is that after casting a heal spell on myself, usually after multiple casts in a row but rarely on the first time, most of the screen will get washed out completely white, and it takes at least a few seconds to clear back to a normal screen. I have already tried using Wrye Bash to elimitate the possibility of the abomb, and that did not fix the problem. Here is a screenshot link:screenshot I would like to add a list of my current active mods as well, but I can't figure out how to do that. Can someone please help me figure out what is doing this? I am at my wit's end. Link to comment Share on other sites More sharing options...
Hickory Posted September 25, 2010 Share Posted September 25, 2010 In Wrye Bash, right click on the 'File' tab header and select 'List Mods'. Copy and paste the ENTIRE box, including spoiler/code boxes. Link to comment Share on other sites More sharing options...
lanthirion Posted September 25, 2010 Author Share Posted September 25, 2010 (edited) Oh, thank you! I knew there was a way to do it but could not remember how since I usually muddle through problems by myself! Here is the list: Active Mod Files: 00 Oblivion.esm 01 SewerExpansion.esm 02 Jog_X_Mod.esm 03 CyrodiilUpgradeResourcePack.esm 04 You Are Here.esm 05 VampNormalVision.esp 06 Unofficial Oblivion Patch.esp [Version 3.2.0] 07 BlackScreenSneakFix.esp 08 GTAesgaard.esp 09 DLCHorseArmor.esp 0A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 0B DLCOrrery.esp 0C DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 0D DLCFrostcrag.esp 0E DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 0F DLCThievesDen.esp 10 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 11 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 12 DLCVileLair.esp 13 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 14 DLCMehrunesRazor.esp 15 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 16 DLCSpellTomes.esp 17 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 18 DLCShiveringIsles.esp 19 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 1A Blackmarket.esp 1B wolfiePolishingCloth v1.00.esp 1C BuyLockpicks.esp 1D 300_Weapons.esp 1E dyseso_Alchemy_Potion_Perks.esp 1F Knightfall_fix.esp 20 PerceptionV2_1.esp 21 Beautiful People.esp 22 Rosethorn Hall Sanctuary v1.02.esp 23 VanityCameraSmoother.esp 24 FathisFix.esp 25 MCaleb's_Decompose_Corpse_v1.2.esp 26 15_classes_v1_0.esp 27 Archery Shop.esp 28 CM_Essential_Classes.esp 29 Blademan's Better Birthsigns.esp 2A Slof's Oblivion Robe Trader.esp 2B Jpm's Vampire Hunters.esp 2C GrayFoxLeatherReward.esp 2D Potable Pastiche.esp 2E Deadlier Sneaking.esp 2F MoragTongDagger.esp 30 sr_retroactive_health.esp [Version 1.1] 31 More_Shields.esp 32 ln.esp 33 SIHydroClarity.esp 34 Landmarks.esp [Version 1.11] 35 dyseso_Light_Ingred_Appar.esp 36 dyseso_PromptAt2Items.esp 37 Orichalcum Dagger.esp 38 No psychic guards v1.2.esp 39 town loot v1.0.esp 3A CharGenAmulet.esp 3B HorsesTurnFaster.esp 3C DecoratorAssistant with OBSE v1.1.esp 3D Spell Delete.esp 3E TG_IT_rebal_shadow.esp [Version 0.2] 3F SewerExpansion-Bravil.esp 40 SewerExpansion-Cheydinhal.esp 41 thievery.esp 42 Horse Armor Delayed Start.esp 43 Banes Archer Paradox.esp 44 M.O.E. - New Classes.esp [Version 1] 45 M.O.E. - Visit Valen Dreth Topic.esp [Version 1] 46 Thieves Guild Quest Souvenirs.esp 47 Book Jackets Oblivion.esp 48 M.O.E. - Realistic Law Enforcement - Part Two.esp [Version 2] 49 Maps!.esp 4A Cliff_BetterLetters.esp [Version 1.1] 4B M.O.E. - Teleportation Magic and Icarian Flight.esp [Version 2] 4C Slof's Oblivion Goth Shop.esp 4D MapMarkers.esp 4E Brothers Trade Goods.esp 4F HouseMapMarkersOnlyBought.esp 50 Chapel Sanctuary.esp 51 M.O.E. - Realistic Prices, Realistic Weights, No Quest Items.esp [Version 2] 52 Guard Torches.esp 53 Valenwood Watch.esp 54 GW71_Life_Detect.esp 55 Shdw_Armor Set_Sotonhorian.esp 56 EnchantmentRestore.esp 57 EnchantmentRestore_Wells.esp 58 Roleplaying Dialogues.esp 59 Enhanced Quest Roleplaying.esp [Version 2] 5A Oblivion Gate Map Marker Remover.esp [Version 1.1.0] 5B MoveQuestItems - OBSE.esp 5C M.O.E. - Vampire Players Scarier.esp [Version 2] 5D StockClothingArmor-forExnems.esp 5E DecoratorAssistant Unlock for OBSE version.esp 5F VaultsofCyrodiil.esp 60 M.O.E. - Travel Services.esp [Version 3] 61 bnmDLTIC-1-6fix.esp [Version 1.7] 62 kikaiDSSeductiveArmor.esp 63 AnvilBayExpansion.esp 64 HotkeyCasting.esp 65 KDCirclets.esp 66 The Siren's Deception.esp 67 Dude Wheres My Horse.esp 68 Oonas_Outfitters.esp 69 Better Sheogorath.esp 6A Wyrmfang.esp 6B Slof's Oblivion Goth Shop II.esp 6C Unlimited Amulets and Rings - Shivering Isles.esp 6D Cyrodiil Border Regions 1.2.esp 6E Lynges_Thieves_Highway-10256.esp 6F Imperial City Shrine.esp 70 Skillbased Thieves Guild Invitation.esp 71 SplitVampireSight.esp 72 Ivellon.esp [Version 1.8] 73 JQ-AssassinQuest.esp 74 1vampirescocktail.esp 75 Imperial City Temple Clean.esp 76 Slof's Beefcake Armors.esp 77 Cellars of Oblivion.esp 78 Crystal Weapons and Armor.esp 79 BeastTongue_unlimited_25.esp 7A exhDual_Wield_Complete.esp 7B ReneersContainerMod.esp 7C Bank services.esp 7D ZumbsLockpickingMod - OBSE.esp 7E ThievesDenSearch.esp 7F Slof's Eyren Armours.esp 80 DistantDeepscorn.esp 81 allinonebasement.esp 82 ElvenFantasy.esp 83 C&C - The Blackwood Company.esp 84 MannimarcoComplete.esp 85 The Lost Spires.esp 86 GGShivNoOBSEv1_1.esp 87 ChameleonCloak.esp [Version 1.21] 88 A_little_more_life-7312.esp 89 Triple_magicka-7315.esp 8A Carry_four_times_more_loot-7515.esp 8B Banes_Artifacts_for_Adventurers.esp 8C Banes_Artifacts_for_Adventurers_2.esp 8D Apachii_Heroes_Store.esp 8E Assassin_Blade.esp 8F (DC) Kvatch Watch Towers.esp 90 Maigret's Vampire Bat.esp 91 TheElderCouncil.esp 92 VampireHunter.esp 93 Refractionless Chameleon.esp 94 (DC) The Pride of Wolfs Gate.esp 95 Slof's Bracelets & Rings.esp 96 Anti-amulet cover.esp 97 ForgedSteelDaggers_v1.esp 98 Ranokoas City Stealth Exits.esp [Version 2.2] 99 Permanent Effects from Quest Items fix.esp 9A BHC_Expanded.esp [Version 1.1] 9B Arena Posters Diversified.esp 9C AmbientDungeons.esp [Version 1.3] 9D Slof's Kitana Outfit for Males.esp 9E CDM - Evening Lockdown.esp 9F Lockbreaker.esp A0 sleepyunderlings.esp A1 PCSoundKensai.esp [Version 2.7] A2 Vampire_Feed_Script_Fix-4453.esp A3 Lost Paladins of the Divines.esp A4 LightSpellTorch.esp I am also running these OBSE files: DisableVampRace (fixes vampire face bug)Elys Universal Silent VoiceEnhanced Music ControlFast Exit 2sr_Oblivion_Stutter_RemoverWisdom Earle's Oblivion Crash Prevention System for OBSE (weOCPS_2009_03_28) I also have the Firey Video Map Loop Replacement installed. Here is the contents of the RendererInfo file in the same directory with my Oblivion.ini file: Renderer Device Information: NVIDIA GeForce 9400 GT nv4_disp.dll RenderPath : BSSM_SV_2_A PSversion : 300 VSversion : 300 VStarget : vs_2_0 PStarget : ps_2_a PS2xtarget : ps_2_a maxPS20inst : 512 3.0 Shaders : yes Image space effects : yes Nonpowerof2textures : yes FP16ARGB blending : yes FP16ARGB filtering : yes High dynamic range : no Bloom lighting : yes Refraction : yes 2.0 hair : yes SLI mode : no Water shader : yes Water reflections : no Water displacement : no Water high res : no Multisample Type : 0 Shader Package : 4 Thank you in advance to anyone who may be able to shed some light on this. Edited September 25, 2010 by lanthirion Link to comment Share on other sites More sharing options...
Hickory Posted September 25, 2010 Share Posted September 25, 2010 The reason I asked you to post the ENTIRE window, is that the Spoiler tucks the list away, and the Code colour codes the list, so that troubleshooters can see more information, like which mods have been disabled, etc. However, though you are running Wrye Bash, I do not see a Bashed Patch? Link to comment Share on other sites More sharing options...
lanthirion Posted September 25, 2010 Author Share Posted September 25, 2010 Oops, sorry, I thought the spoiler tag was an error. That is correct that I am not running a bashed patch at the moment. I had been using Wrye Bash with Morrowind and had forgotten about it. I am in the process of trying to clean up Oblivion a bit, and I have deleted several mods that were incompatible with each other, although I may use bashed patch later. Link to comment Share on other sites More sharing options...
Hickory Posted September 25, 2010 Share Posted September 25, 2010 The thing is, one of the main purposes of Wrye Bash, and Bashed Patch in particular, is to overcome issues like the one you are having. With so many mods running in a hap-hazard order (no BOSS ordering), it is virtually guaranteed that you will run into conflicts, and they can manifest themselves in numerous ways, including issues like you are experiencing. I think you are not going to find and cure this problem easily without BOSS and Bash. Link to comment Share on other sites More sharing options...
lanthirion Posted September 30, 2010 Author Share Posted September 30, 2010 This might be a stupid question, but what is BOSS? Is it part of Wrye Bash or something I missed and should know about? Here's another question for you: I bash patched my game yesterday and a new mod I had added in the past few days, Fashion Anvil, stopped working. Without the patch running, it worked just fine, but with the patch turned on, the chest from Fashion Anvil fails to spawn. Any advice for how to fix that problem? Link to comment Share on other sites More sharing options...
Hickory Posted September 30, 2010 Share Posted September 30, 2010 BOSS is Better Oblivion Sorting Software and you should replace the masterlist.txt with the latest version. Run BOSS before you rebuild your bashed patch, and make sure that Wrye Bash has it's Bash Tags (main window, bottom right) set to Automatic, so it uses the BOSS suggestions automagically. This should sort your problem out (FashionAnvil.esp is in the new masterlist). Link to comment Share on other sites More sharing options...
lanthirion Posted October 1, 2010 Author Share Posted October 1, 2010 Okay, so here's another question: Just last night, with bashed patch turned on, I was doing a fighter's guild quest, one of the ones in Chorrol, where the guy asks you to meet him in his house after dark to discuss it. His house is in the poor part of town, past the chapel. So I run over there to talk to the guy, and all I see is rolling landscape and a few doors with no buildings to hold them up. Turning bashed patch off, the buildings reappeared. Would BOSS possibly help to solve that issue also? Link to comment Share on other sites More sharing options...
Hickory Posted October 2, 2010 Share Posted October 2, 2010 Let me get this straight: you are using a Bashed Patch without BOSS? If so, then that is most likely why you ran into that problem -- it is not a requirement but with so many mods, using a Bashed Patch without any thought for load order is almost pointless. The two main features of BOSS are to order your mod list and provide Bash tags for Wrye Bash. If you ensure that Wrye Bash has it's Bash Tags window (bottom right of main window) set to Automatic, it will use the Bash suggestions from BOSS for any of your (recognised) mods, eliminating conflicts like those you encountered. Link to comment Share on other sites More sharing options...
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