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Drakin StormHeart

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None of the mods I've made have been published. They're all little things that fix grammar errors (which I hate) and broken quests. I've also specialized a few houses and popular mods (Abandoned Flat, Island Estate, etc) to better suit my needs.

 

Island Estate was my fav. I added a ten-room basement loaded with 40 female mannequins and 40 male mannequins (all broken up so as to avoid FPS loss). I also added a mudcrab in the garden that buys absolutely everything and has 5 million GP. Top it all off with a chest large enough to hold every book in the game, and sorted cabinets for all Sixth House paraphernalia, and you have a house truly built for royalty.

 

I rearranged Anastasio The Great's Hideout to house the Mournhold Museum of Artifacts, sans guards. :D It's brilliant when I run that with the complete museum mod, which allows you to sell every single artifact in the Tamrielic Lore book, and updates said book with the miscellaneous items that the museum will take.

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I created a bunch of models to be used by modders, was at my site crazys creations, but now on morrowind workshop. I also made the dwemer ruins fix, which adds destroyable rockslides to the ruins and extra levels using tribunal, It also makes the ruins that are unihabited sealed(adds to the realism a bit) you need dwemer satchels to blow rocks, Also did Artuzu, its a nice house mod (based on my favorite one a good place to stay) plenty of room, its not to big but has enought storage capacity to hold almost everything, and if you dont want stuff just chuck it into the incinerator! these are at the summit.

I am currently doing the killer rabbit from monty python mod! it will add this terrifying creature into the game with a quest!

My other mod is the food,cooking,drinking mod It will add extreme realism for foods in morrowind, food vendors, cooking uitilities etc

Last but not least Im still working on my path of the druids mod, it will add druid faction, a new island sharlington, and many items and quests!

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Last but not least Im still working on my path of the druids mod, it will add druid faction, a new island sharlington, and many items and quests!

I'd be more than happy to help you on anything story- or fact-wise should you wish to make this mod as historically accurate as possible. I don't know your familiarity level with Druidic lore, but I enjoy studying it. Just a friendly offer... take it or leave it, whichever you wish. :D

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Guest Caliburn

I'm currently working on a few mods, some incredibly big, others small...

Druid:TL, Drehndum Dur, DF Keep....

I've also contributed to a few others, albeit in small ways (SoD, etc.)

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I'm currently working on three major ones and one of my own.

Druid: The Legend, this has been thought up by Elrol, an he says its a big project and he hsnt told me much, I am the concept artist there.

Dehndum Dur, This project as just started and its based on Nords, this one sounds promising. :rolleyes:

Demon Wars mod, Hasnt started yet, but is meant to be Aa TC, so it has to be promising.

And my own, Seyda Neen Prison which is going to be a massive prison in seyda neen, with a room with guards in it, lots of offices and then theres the holding ceels that I'm planning to do underground (By the way, I've just started it)

The DWM and Drehndum Dur is hosted at my forums at http://darkpenance.proboards18.com/. Did I mention we need members at this promising forums.

DP --out

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I'm working on my first ever mod - the Iredior conspiracy. I'd never even opened the editor before starting work on it....

 

Iredior adds a very detailed city - it's so big and there are so many twisting and turning alleyways that I've only just stopped getting lost!

 

I still get lost inside the castle though :lol:

 

There will be a lot of quests (including some for some new factions) - and for some quests there is more than one way to complete them.

 

We're trying to give the city a realistic feel - shops which close at night, people who won't talk to you again if you insult them (and some of them are easily offended), people who like to gossip. NPCs with personalities.

 

We can't set a release date yet - we keep coming up with new ideas. :D

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the only mod of mine that is officially released is additions revamped. Me and harlequin took about 3 days of almost non stop work. I am abut halfway done with 4 mods. Companion igyani- a dark elf mage, a companion mod onvolvng an aging battle worn nord who wants to end his adventuring days in glory with you, he only joins after you have a high enough reputation, a mod that involves minsc and edwin and boo from baldurs gate, and a mod about a resort island where eevrything seems perfect but the people are harboring a horrible secret.
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