Jump to content

Tsbua-less Katana Model


Semberflay

Recommended Posts

1. Install NifSkope (instructions can be found in this description)

2. Start NifSkope

3. On the top menu bar, click View and make sure Block List (F2) and Block Details (F3) have checkmarks beside them.

4. On the top menu bar, click View and expand the Block List sub-menu and make sure "Show Blocks in Tree" is selected.

 

well, how about a picture instead with all the pertinent areas highlighted? This is not the exact model but the same process.

 

 

Link to comment
Share on other sites

Probably a new craft. :thumbsup:

 

Whenever you modify a model that already has a UV map and texture, any new faces you add do not have a UV map...however, it is auto-associated to the same material of the object you are modifying...so all you have to do once you add the new geometry is to select the newly added faces and them to the UV map. In this case, I positioned that part of the model facing me and told it to unwrap using the "project from view" onto the texture and then sized/positioned the UV onto the texture so it would look good and match.

 

Example:

 

http://i228.photobucket.com/albums/ee11/Conan_Lon/Blender/Katana_without_Tsbua.jpg

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...