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CTD when leaving vault for first time


eyeless1983

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i followed this guide https://steamcommunity.com/app/22370/discussions/0/828937546147175081/ to set up my fallout 3 mods i only have what is mentioned here installed but every time i try to enter the world i get a CTD i have ran BOSS i says its all good not sure whats up

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
iHUD.esm
CRAFT.esm
CALIBR.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm
Project Beauty.esm
DarNifiedUIF3.esp
CASM.esp
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
GNR Enhanced.esp
MoreMapMarkers.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
RH_FWE_Bridge.esp
Stealthboy Recon Armor - CRAFT.esp
RH_EVE_Bridge.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Zeta.esp
F3ProjectRealityMkI.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
HZSmoothLight - FO3.esp
Project Beauty- Point Lookout.esp
Project Beauty- Broken Steel.esp
Mart's Mutant Mod - Project Beauty.esp
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ok thanks added that now ran BOSS again after adding that nd it still crashes when trying to go out into the wasteland

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
iHUD.esm
CRAFT.esm
CALIBR.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Project Beauty.esm
Unofficial Fallout 3 Patch.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm
DarNifiedUIF3.esp
CASM.esp
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
GNR Enhanced.esp
MoreMapMarkers.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
RH_FWE_Bridge.esp
Stealthboy Recon Armor - CRAFT.esp
RH_EVE_Bridge.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Zeta.esp
F3ProjectRealityMkI.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
HZSmoothLight - FO3.esp
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There is a big increase in system requirement - especially video, when you exit the vault into the real game world.

The vault is actually a tutorial and most mods are probably not doing anything yet. All of the DLCs are triggered on exit from the vault also.

 

How to ask for help in a way that will get more responses. http://s1.zetaboards.com/bbenlibrary/topic/5686144/1/#new

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sorry i did uninstall mart's mutant mod and try that to just didnt post the right mod order i also tried to remove all versions of mart's and it crash starting the game

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
iHUD.esm
CRAFT.esm
CALIBR.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Project Beauty.esm
Unofficial Fallout 3 Patch.esm
RH_IRONSIGHTS.esm
Mart's Mutant Mod.esm
DarNifiedUIF3.esp
CASM.esp
CRAFT - Activation Perk.esp
CALIBRxMerchant.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
GNR Enhanced.esp
MoreMapMarkers.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
RH_FWE_Bridge.esp
Stealthboy Recon Armor - CRAFT.esp
RH_EVE_Bridge.esp
F3ProjectRealityMkI.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
HZSmoothLight - FO3.esp
Project Beauty- Point Lookout.esp
Project Beauty- Broken Steel.esp
Mart's Mutant Mod - Project Beauty.esp
UUF3P - FWE Patch.esp
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Try exiting the vault with all mod plugins disabled. If it works, save the game and enable them again.
Also, did you apply the mutli-core tweak to Fallout's .ini? You'll need to do so with that CPU.

 

Some load order advice:

 

Place F3ProjectRealityMkI.esp all way at the bottom of your load order.

 

Place Unofficial Fallout 3 Patch.esm right underneath Zeta.esm.

 

Remove Mart's Mutant Mod - Project Beauty.esp from your Fallout 3 / data folder.

 

Put UUF3P - FWE Patch.esp right under all the FWE plugins and put your Blackened patch right underneath it.

 

Place the two Project Beauty DLC patches somewhere above all the FWE plugins.

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