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Sudden bizarre texture issue...


sativa420

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Hello. My problem is this: Basically, all of the sudden textures turn purple or black, but only after Interior/exterior transitions. Sometimes it takes a few times, but when it happens, most things turn either black, purple or transparent. I've never had this problem before, and I have been modding this game since it came out... so I know what I'm doing... for the most part. This problem, however, seems to defy logic, and is way over my head. My computer is a behemoth, so I doubt it's that. The latest things I've done to my installation were to install Dungeon actors have torches, exterior actors have torches, a chameleon no-refraction mod (The Wrye Bash settings tweak for that didn't work for me, because actors would still ahve shadows when they were chameleoned, and on my computer there were huge white box artifacts in the shadows) , the Aleswell no refraction fix, At Home Alchemy bounty fix v2, a compatibility patch for MMM AlienSlof Horses complete and DLC Horse Armor (Made by Corepc) Though I systematically deactivated all of these mods, and the problem persists... Here's my load order currently, if it matters. This problem is driving me crazy... Any help would be greatly appreciated.

 

Here's my LO

 

 

= Check Mods
This is a report on your currently active/merged mods.

=== Active Mod Files:
* 00  Oblivion.esm
* 01  All Natural Base.esm  [Version 1.0]
* 02  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
* 03  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
* 04  Cobl Main.esm  [Version 1.72]
* 05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
* 06  Mart's Monster Mod.esm  [Version 3.7b3p3]
* 07  Qarls_Harvest.esm
* 08  TamrielTravellers.esm  [Version 1.39c]
* 09  FCOM_Convergence.esm  [Version 0.9.9MB3]
* 0A  Kvatch Rebuilt.esm
* 0B  BetterMusicSystem.esm
* 0C  DA Run Fatigue.esm
* 0D  CM Partners.esm
* 0E  HorseCombatMaster.esm
* 0F  CyrodiilUpgradeResourcePack.esm
* 10  TR_OoT_Main.esm
* 11  Better Cities Resources.esm  [Version 4.7.1]
* 12  UnnecessaryViolence.esm
* 13  A_Bloody_Mess.esm
* 14  Unofficial Oblivion Patch.esp  [Version 3.3.1]
* 15  FG_Merchant Inventory Realism V 1_5.esp
* **  Cobl Races TNR.esp  [Version 1.53]
* **  Cobl Races TNR SI.esp  [Version 1.53]
* 16  DLCShiveringIsles.esp
* 17  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
* 18  Better Cities .esp
* 19  Francesco's Optional Chance of Stronger Bosses.esp
* 1A  Francesco's Optional Chance of Stronger Enemies.esp
* 1B  Francesco's Optional Chance of More Enemies.esp
* 1C  Francesco's Optional Leveled Quests-SI only.esp
* 1D  Francesco's Optional Leveled Guards.esp
* ++  FCOM_Francescos.esp  [Version 0.9.9]
* ++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
* 1E  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
* 1F  Fran Armor Add-on.esp
* 20  Fran_Lv30Item_Maltz.esp
* **  LoadingScreens.esp
* 21  Natural_Habitat_by_Max_Tael.esp
* 22  All Natural - Real Lights.esp  [Version 1.0]
* 23  All Natural.esp  [Version 1.0]
* 24  All Natural - SI.esp  [Version 1.0]
* 25  Immersive Interiors.esp
* 26  Immersive Interiors - Lights Addon.esp
* 27  Enhanced Water v2.0 HD.esp
* ++  Symphony of Violence.esp
* 28  AmbientTownSounds.esp
* 29  MIS.esp
* 2A  Atmospheric Oblivion.esp
* 2B  Distant Chapel Bells.esp
* 2C  Rainbows.esp
* 2D  Cities Alive At Night.esp
* 2E  WindowLightingSystem.esp
* 2F  AliveWaters_nofish.esp
* 30  Arena Posters Diversified -Better Cities.esp
* **  Book Jackets Oblivion.esp
* ++  Cobl Bookjackets.esp
* 31  Chapel Tithe.esp
* ++  Cyrodilic Brandy.esp
* 32  Days&Months.esp
* 33  Display Stats.esp  [Version 1.2]
* 34  diversegrasses.esp
* 35  kuerteeSittableRocks.esp
* 36  BetterMusicSystem(SI).esp  [Version 1.0]
* 37  personality_idles_custom.esp
* 38  P1DanywhereSittable.esp
* 39  RAEVWD Cities.esp  [Version 1.4]
* 3A  RAEVWD New Sheoth.esp  [Version 1.7]
* 3B  RAEVWD Imperial City.esp  [Version 1.4]
* 3C  SoT_Holiday.esp
* 3D  TryBeforeYouBuy.esp
* 3E  Choices and Consequences.esp  [Version 2.02]
* 3F  Map Marker Overhaul.esp  [Version 3.5.3]
* 40  Map Marker Overhaul - SI additions.esp  [Version 3.5]
* 41  sr_super_hotkeys.esp  [Version 0.54]
* 42  DLCHorseArmor.esp
* 43  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
* 44  DLCOrrery.esp
* 45  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
* 46  DLCVileLair.esp
* 47  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
* 48  P1DseeYouSleep.esp
* 49  P1DseeYouSleep - Vampire Bedroll Anims.esp
* 4A  P1DseeYouSleep - DLCVileLair.esp
* 4B  DLCMehrunesRazor.esp
* 4C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
* 4D  DLCSpellTomes.esp
* ++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
* **  Book Jackets DLC.esp
* **  GrimbotsSpellTomes.esp
* 4E  A Bloody Mess - Bloody Fights.esp
* ++  CM_Better Wine_SI.esp
* 4F  XSPipeMod.esp  [Version 1.2]
* 50  Thieves Arsenal.esp
* ++  Thieves_Arsenal_Patch_033010.esp
* **  StockClothingArmor-forExnems.esp
* 51  DLCThievesDen.esp
* 52  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
* 53  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
* 54  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]
* ++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]
* 55  Cobl Glue.esp  [Version 1.72]
* 56  Cobl Si.esp  [Version 1.63]
* 57  Bob's Armory Oblivion.esp
* 58  FCOM_BobsArmory.esp  [Version 0.9.9]
* 59  Loth's Blunt Weapons for Npcs.esp
* ++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
* 5A  Oblivion WarCry EV.esp  [Version 1.09]
* 5B  FCOM_WarCry.esp  [Version 0.9.9MB5]
* 5C  Qarls_Harvest.esp
* 5D  Dude Wheres My Horse.esp
* 5E  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
* 5F  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
* 60  Choices and Consequences - OOO.esp  [Version 2.0]
* ++  FCOM_Cobl.esp  [Version 0.9.9]
* 61  FCOM_Convergence.esp  [Version 0.9.9Mb3]
* ++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
* 62  FCOM_RealSwords.esp  [Version 0.9.9]
* 63  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
* ++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]
* ++  FCOM_SaferRoads.esp  [Version 0.9.9]
* ++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
* 64  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
* ++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
* 65  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]
* 66  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]
* 67  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
* 68  Deadly Clutter_update.esp
* 69  Deadly Clutter.esp
* 6A  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
* 6B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
* ++  Mart's Monster Mod - AlienSlof Horses Complete.esp  [Version 3.7b3p3]
* ++  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.90]
* 6C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]
* ++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
* 6D  TamrielTravellers4OOO.esp  [Version 1.39c]
* 6E  TamrielTravellersItemsCobl.esp  [Version 1.39c]
* ++  TamrielTravellersItemsnpc.esp  [Version 1.39c]
* ++  TamrielTravellerAdvscript.esp  [Version 1.39c]
* ++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
* ++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
* ++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
* ++  FCOM_HungersUnitySI.esp  [Version 0.9.9]
* **  FCOM_FriendlierFactions.esp  [Version 0.9.9]
* 6F  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]
* 70  FCOM_MoreRandomItems.esp  [Version 0.9.9]
* ++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
* ++  PersuasionOverhaul_OOO.esp  [Version 1.2]
* ++  PersuasionOverhaul_MMM.esp  [Version 1.2]
* 71  Qarls_Harvest addon_MMM.esp
* ++  FineWeapons for OOO.esp
* **  RustyItems for OOO.esp
* 72  BHC_Expanded.esp  [Version 1.2]
* 73  BrotherhoodRenewed.esp  [Version 1.0.5]
* 74  LetThePeopleDrink.esp  [Version 2.5]
* 75  AFK_Weye.esp  [Version 2.1.COBL]
* 76  road+bridges.esp  [Version 4.5.8]
* 77  NRB4+LtPD Patch.esp  [Version 3.0]
* 78  24HrArenaAliveV2Towers.esp
* 79  LFox Expensive Arena Gambling.esp
* 7A  DLCBattlehornCastle.esp
* 7B  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
* 7C  MidasSpells.esp
* 7D  Midas OscuroGems.esp
* 7E  DLCfrostcrag.esp
* 7F  FrostcragRebornCobl.esp
* 80  FrostcragMidasLab.esp
* 81  Knights.esp
* 82  Knights - Unofficial Patch.esp  [Version 1.0.10]
* 83  Choices and Consequences - SM Plugin Refurbish - Orrery.esp  [Version 2.0]
* 84  The Lost Spires.esp
* 85  Blood&Mud.esp
* 86  SM Plugin Refurbish(Merged).esp  [Version 1.30]
* 87  FCOM_Blood&Mud.esp  [Version 0.9.9]
* ++  FCOM_Knights.esp  [Version 0.9.9Mb3]
* 88  ElsweyrAnequina.esp
* 89  BetterMusicSystem(Elsweyr).esp  [Version 1.1]
* ++  ElsweyrAnequina - Races HGEC-Robert.esp  [Version 1.1]
* 8A  Alluring Potion Bottles v3.esp
* 8B  OOO-Intelligence Overhaul BJ.esp
* 8C  Tales from Elsweyr Anequina.esp
* 8D  xuldarkforest.esp  [Version 1.0.5]
* 8E  LostSpires-DarkForest patch.esp
* 8F  xulStendarrValley.esp  [Version 1.2.2]
* 90  xulTheHeath.esp
* 91  MMMMWL-TheHeath patch.esp
* 92  XulEntiusGorge.esp
* 93  xulFallenleafEverglade.esp  [Version 1.3.1]
* 94  LostSpires-Everglade patch.esp  [Version 1.2]
* 95  Anequina-Fallenleaf-Patch.esp
* 96  xulColovianHighlands_EV.esp  [Version 1.2.1]
* 97  xulChorrolHinterland.esp  [Version 1.2.2]
* 98  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
* 99  xulBravilBarrowfields.esp  [Version 1.3.2]
* 9A  Tales Elsweyr Anq Bravil Barrowfields Patch.esp
* 9B  xulLushWoodlands.esp  [Version 1.3]
* 9C  xulAncientYews.esp  [Version 1.4.3]
* 9D  xulAncientRedwoods.esp  [Version 1.6]
* 9E  xulCloudtopMountains.esp  [Version 1.0.3]
* 9F  xulArriusCreek.esp  [Version 1.1.3]
* A0  xulPatch_AY_AC.esp  [Version 1.1]
* A1  xulRollingHills_EV.esp  [Version 1.3.2]
* A2  MMMMWL-RollingHills patch.esp
* A3  xulPantherRiver.esp
* A4  Blood&Mud-PantherRiver patch.esp
* A5  xulRiverEthe.esp  [Version 1.0.2]
* A6  xulBrenaRiverRavine.esp  [Version 1.0.2]
* A7  xulBlackwoodForest.esp  [Version 1.0.4]
* A8  xulCheydinhalFalls.esp  [Version 1.0.1]
* A9  Blood&Mud-CheydinhalFalls patch.esp
* AA  xulAspenWood.esp  [Version 1.0.2]
* AB  xulSkingradOutskirts.esp
* AC  xulSnowdale.esp  [Version 1.0]
* AD  OOO-Snowdale Patch.esp
* AE  BarrowFields-Blood&Mud-Patch.esp  [Version 1.4]
* ++  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]
* AF  Harvest [Flora].esp  [Version 3.0.0]
* ++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
* ++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
* B0  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
* B1  FrostcragReborn-Snowdale patch.esp
* B2  Bullet Time Custom.esp
* B3  DecoratorAssistant with OBSE v1.1.esp
* B4  ImmersiveWait.esp
* B5  P1DkeyChain.esp  [Version 5.00]
* B6  PersuasionOverhaul.esp  [Version 1.43]
* B7  Scouter.esp
* B8  Enhanced Vegetation [125%].esp
* B9  SkycaptainsBloodTime.esp
* BA  Wrye Shivering Death.esp  [Version 05]
* BB  Alternative Start by Robert Evrae.esp
* BC  Roleplaying Dialogues.esp
* BD  DA Sprint.esp
* BE  RealisticHealth.esp
* BF  Unholy Darkness.esp
* C0  bgMagicEV.esp  [Version 1.7EV]
* ++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]
* ++  bgMagicItemSigil.esp  [Version 1.68EV]
* ++  bgMagicEVAddEnVar.esp  [Version 1.68EV]
* ++  bgMagicEVNoSorting.esp
* C1  Syc_AtHomeAlchemy_No_Bounty_v2.esp
* C2  SupremeMagicka.esp  [Version 0.90]
* C3  SM_ShiveringIsles.esp  [Version 0.86]
* ++  SM_DLCSpellTome.esp  [Version 0.80]
* ++  SM_OOO.esp  [Version 0.89]
* ++  SM_MMM.esp  [Version 0.89]
* ++  SM_COBL.esp
* C4  SM_EnchantStaff.esp  [Version 0.80]
* ++  SM_Scrolls.esp  [Version 0.84]
* ++  SM_SigilStone.esp  [Version 0.83]
* ++  bgMagicEV_Conjuration_for_Supreme_Magicka.esp  [Version 1.5]
* ++  Mart's Monster Mod - Midas Creature Ingredients.esp
* C5  RshAlchemy.esp
* C6  RshAlchemyRecipes.esp
* ++  Harvest [Flora] - Patch.esp
* C7  StealthOverhaul.esp
* C8  ZumbsLockpickingMod - OBSE.esp
* C9  sycSHOUT.esp  [Version 1.02]
* CA  RenGuardOverhaul.esp
* CB  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
* CC  VaultsofCyrodiilBC.esp
* CD  Scribe Supplies.esp
* CE  Oblivion XP.esp  [Version 4.1.5]
* CF  Legendary Abilities-Shield MOJ.esp  [Version 2.0]
* D0  Grandmaster of Alchemy.esp
* **  _darker_dungeons.esp
* D1  CM Partners.esp
* D2  CM Partners More NPCs NE.esp
* D3  CM Partners NPC NE.esp
* ++  HOPEFULLY working AlienSlof.esp
* **  Shaun's Weapon Replacers.esp
* D4  Portable Campsite.esp
* D5  Cobl Races.esp  [Version 1.52]
* D6  Dungeon Actors Have Torches 1.6 DT.esp
* D7  Exterior Actors Have Torches 1.3 DT.esp
* ++  Cobl Races - Balanced.esp  [Version 1.52]
* ++  Better Redguard v2.esp
* D8  (DC) County Sutch - New Haven.esp
* D9  TheElderCouncil.esp
* ++  bgMagicShaderLifeDetect.esp  [Version 1.68]
* DA  TheElderCouncil-FallenleafEverglade patch.esp  [Version 1.2]
* DB  TR_Stirk.esp
* DC  Stirk_Compatibility_Patch.esp
* DD  BCChorrol-ChorrolHinterland patch.esp
* DE  BCSkingrad-SkingradOutskirts patch.esp
* DF  Better Cities Full - B&M Edition.esp  [Version 4.7.0]
* E0  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]
* E1  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.7.0]
* E2  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.7.0]
* E3  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.7.0]
* E4  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.7.0]
* E5  Kvatch Rebuilt.esp
* ++  Kvatch Rebuilt - OOO Compatibility.esp
* E6  Kvatch Rebuilt - Leveled Guards - FCOM.esp
* E7  KvatchRebuilt-CheydinhalFalls patch.esp
* E8  UV Vanilla Quest Fixes.esp
* E9  Better Cities - The Lost Spires.esp  [Version 4.7.0]
* EA  Better Imperial City.esp  [Version 4.7.0]
* EB  Better Cities - COBL.esp  [Version 2.1]
* **  bgMagicEVShader.esp  [Version 1.7EV]
* EC  Refractionless Chameleon.esp
* ++  AleswellNoRefractFix.esp
* ED  Duke Patricks - Magic you can believe in.esp
* EE  Get Wet - just droplets.esp
* ++  Visually Realistic Deadly Lava.esp
* EF  MiniMap.esp
* **  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]
* ++  AlienSlof's Manly Stride.esp
* ++  Duke Patricks - BASIC Script Effect Silencer.esp
* **  FCOM_Archery.esp  [Version 0.9.9]
* **  OMOBS.esp  [Version 1.0]
* **  OMOBS_SI.esp  [Version 1.0]
* **  DLC_MOBS.esp
* F0  DeadlyReflex 5 - Combat Moves.esp
* F1  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
* ++  SM_DeadlyReflex.esp  [Version 0.86]
* F2  DocDodge.esp
* **  NRB4 Standard Road Record.esp
* F3  Bashed Patch, 0.esp
* F4  Oblivion Graphics Extender Support.esp  [Version 0.2]
* F5  Streamline 3.1.esp
* F6  UnnecessaryViolence.esp
* F7  MergedMaps.esp
* F8  DarNifiedUI Config Addon.esp
* F9  PCSoundIrenicus.esp  [Version 2.6]

 

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There's more to it too... Whenever this happens, Oblivion becomes VERY unstable, and crashes soon after. I know it's happening, because a random object/surface will suddenly be black when I enter/leave a cell. Then more things turn black, and grass always becomes large and pink. I'm totally lost.... I don't get it. The game is completely unplayable now, and I have no idea why. It's as if Oblivion just suddenly decided to stop functioning...

 

Here are some screenshots to help you get an idea of what I'm experiencing:

Note: These are all taken in and around the IC waterfront district. Basically, I walked around, took pictures, went inside/outside ONCE, and took the other pictures. These are (mostly) before and after pics.

 

Before: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot3-1.jpg

After: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot7.jpg

 

Before: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot2-2.jpg

After: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot6-1.jpg

 

Before: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot5-1.jpg

After: http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot8-1.jpg

 

Here's some Misc ones of the problem in it's many forms...

http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot9.jpg

http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot11-1.jpg

http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot10-1.jpg

http://i457.photobucket.com/albums/qq299/DroLeo420/ScreenShot12.jpg

 

That last one is supposed to be a decapitation in DR5. The blood is boxy and pink...

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I um... Don't understand why this could be, but I've fixed the problem. Somehow it was the Alternate Start Arrive By Ship mod that did it. I REALLY don't get how or why, but it definitely was that mod. I removed the mod from my load order, as well as my bashed patch, and the problem is gone... Oh well, this topic can be deleted. Thanks anyway, to anybody who would have tried to help me, had I not figured it out.
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Yes, it is UMO. In my experience, it's the only map that displays the UL mods, as well as Stirk and Sutch. As for the problem I was having... Grr... It's back. I THINK I know why though. Basically, I've been getting my game as stable as possible. I play using a program called shiftwindow which lets me play the game in windowed mode, but simulating full screen mode by stretching it out. I also use weOCPS which makes the game not necessarily crash when it encounters an error, as well as a few other things to make the game stable. Apparently I made the game so stable, that it doesn't always crash on load if I have a missing master, for instance, but the game still doesn't function correctly, and it stops loading textures, then crashes. I'm not 100% sure that's the issue, but removing the Alternate start mod, which I had importing things out of into my bashed patch, but didn't have the mod active, fixed the problem. Now, I tried adding a few other mods today, went in game to test, and the problem is back... I looked over everything, and it all looks ok, but it's apparently not. Oh well, back to trying to fix it again.
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No, that wasn't it. I'm pretty sure I know why now. I'm pretty sure I hit the limit of files in the data folder. Something like 300-350. Grr... Auto-ghosting in Wrye Bash helped a lot.
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