masoncravens Posted January 9, 2015 Share Posted January 9, 2015 I need a bit of help, im trying to get something to work a bit like the ammo use to casing thing where you get empty shells after shooting, but with other items,an example would be Med-x being used, then u get an empty syringe in return..how would i go about doing this? Link to comment Share on other sites More sharing options...
Ladez Posted January 9, 2015 Share Posted January 9, 2015 Create a script that adds a syringe in a ScriptEffectStart block and save it as an effect type script. Create a base effect with the script archetype and attach the script to it. Check the Self, No Duration, No Magnitude, and No Area flags. Add a new effect item to the results list on the Med-X ingestible item that uses the scripted base effect you just created.If you're still unsure how it works, look at how bottle caps are added to your inventory when drinking sodas for an example. Link to comment Share on other sites More sharing options...
ArekkusuStorm Posted January 9, 2015 Share Posted January 9, 2015 What Ladez said. I also answered the very same question recently too, here was post about it. Link to comment Share on other sites More sharing options...
masoncravens Posted January 9, 2015 Author Share Posted January 9, 2015 Well i didnt think about checking the caps :p... it worked with Ladez's method...thanks much Link to comment Share on other sites More sharing options...
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