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Ownable Village Idea


Archadeas

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I wanted to turn Hackdirt into a small walled village. Have buy-able upgrades and additions to the village. Start with a quest to wipe out the settlement and then have a quest to either choose good (Priest) or evil (Necromancer), with 2 Npcs that sell different sets. I honestly favor the Evil side, but I also want others to be able to choose a side (Faction). I am not very educated with Oblivion scripting, that is why I am adding my idea to the forums to hopefully have a group produce my idea. I hope to be adding more Projects to the forums.

 

------General------

Place a Tax/Tribute chest near the Main building that is not re-spawning but gains gold at a rate of 100g per villager/follower per day.

 

-----Good------

Additions

Mayor House (Player House) - 20,000 Gold

Shops - 20,000 Gold - Benefit: 1,000 gold per day

Church (9 Divine) - 50,000 Gold - Benefit: 1 faith per day and allows Paladins

Barracks - 50,000 Gold - Benefit: Allows soldiers

Farm - 25,000 Gold - Benefit: 1 food per day

Underground Storage - 1,000 Gold - Benefit: Non-Respawning Storage

 

Daily Options

Mass - +5 Faith, -5,000 Gold

Attract Villagers - +1 villager, -1 Food

Harvest - +5 Food, -5,000 Gold

Sell Food - +6,000 Gold, -5 Food

Raid Dungeons - +3,000 Gold and +2 faith, -5 food

 

Units

Militia (Sack Cloth, Club)

Archer (Fur,Iron Bow)

Swordsman (Iron, Iron longsword)

Cleric (Grey Robes, Steel Mace)

Knight (Steel, Silver Claymore)

Paladin (Mithril, Silver Warhammer)

 

Recruiting Cost

Militia - 1 Villager, 100 Gold

Archer - 1 Villager, 200 Gold

Swordsman - 1 Villager, 300 Gold

Cleric - 1 Villager, 1 Faith, 300 Gold

Knight - 1 Villager, 2 Faith, 1,000 Gold

Paladin - 2 Villager, 5 Faith, 2,500 Gold

 

-------Evil-------

Additions

Vampire Manor(Player House) - 20,000 Gold

Necromancer Shop - 20,000 Gold - Benefit: 1,000 gold per day

Temple (Sithis) - 50,000 Gold - Benefit: 1 faith per day and allows Blackguards

Stronghold - 50,000 Gold - Benefit: Allows soldiers

Butcher Shop - 25,000 Gold - Benefit: 1 food per day

Underground Dungeon - 15,000 Gold - Benefit: Allows Vampires

 

Daily Options

Sacrifices - +5 Faith, -1 Follower

Gather Followers - +1 follow, -1 food

Hunt - +5 Food, -5,000 Gold

Raid A Village - +5,000 Gold, +8,000 Bounty

Slaughter A Village - +3,000 Gold and +2 Faith, +10,000 Bounty

 

Units

Skeleton (Club)

Zombie

Ghost

Vampire (Leather, Steel War Axe)

Necromancer (Necromancer Robes, Silver Dagger)

Blackguard (Ebony, Ebony Claymore)

 

Recruiting Cost

Skeleton - 1 Follower, 100 Gold

Zombie - 1 Follower, 200 Gold

Ghost - 1 Follower, 300 Gold

Vampire - 1 Follower, 500 Gold

Necromancer - 1 Follower, 3 Faith, 1,500 Gold

Blackguard - 2 Followers, 10 Faith, 3,000 Gold

 

Please tell me what you think of this idea, add ideas for quest lines, and maybe even expand on the base. My next idea will be one to expand onto the Mage guild quest line.

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ROofl this would be so hilarious !

 

Hackdirt was burned to the ground before , it would be hilarious to have some Imperial League dudes walk in , kill everyone , then light the place on fire ! All while the player is watching from a cliff above !

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I was going to add that the Legion attacks every so often if you choose evil, but i thought that might make it more difficult for the evil to build an army and i would need to find something to attack the good the is equally as devastating.. I also thought that goblin raiders and bandits might be a good touch. The reason i don't want the old villagers is because then annoyed me when i stole their precious bible, and they attacked me every time i wanted to pass through, so i slaughtered them all and ended up with an empty village. I had the idea to build up a village about a month or 2 ago, but dismissed the idea when i found Servant of The Dawn.
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Oh and i have all the time in the world to wait, feel free to take your time and make it as in depth and long as you want. My ideas will be coming out for a bit and I will add any of the mods that i think of. My next project will be an addon tot eh mages guild quest for evil players. It will be called Project - Blackguard, mostly a necromancer mod. I like to see it when my ideas are taken and given life. I have about 10 more projects in production that will be released as notes and ideas here soon.
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I am thinking that the base of the village should be the same, only have a wood wall surrounding it, then when upgraded, replace the burned down buildings with new buildings. I like the idea of having a quest to burn down everything to start from scratch. that would be entertaining. Any more ideas for quests?
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