kelticpete Posted January 16, 2015 Share Posted January 16, 2015 let's face it, having to walk places in morrowind really helps with immersion. but sometimes the temple or the temple (Almsivi Intervention or Divine Intervention) is just not where you want to go. lore wise, the easy third option would be a mysticism spell/scroll that did what the guild guides do. this works out nice, because mage guilds are usually near fighter's guilds. so if you are doing a quest for either...no matter how far flung out you are...a spell to get you to a mage's guild would really sweet. I can't think of another faction lore wise that could justify it's own fast travel to nearest place. anyway, I would love this mod, and I looked for one like it....thinking that it was such a simple idea I was not the first to have it. no luck. Link to comment Share on other sites More sharing options...
hollaajith Posted January 17, 2015 Share Posted January 17, 2015 It could be done. But is a bit complicated.The problematic part is determining which is the nearest guild. Might have to piggyback on Divine Intervention spell a bit. Link to comment Share on other sites More sharing options...
hollaajith Posted January 17, 2015 Share Posted January 17, 2015 (edited) I've made a mod which does what you want. Want to test it ? CLICKRequires Tribunal and Bloodmoon This mod adds a spell which teleports you to nearest Mages guild when cast. To get the spell open console and type without quotes "player->addspell UAH_Mages_teleport" and press enter.Please test it. See how it works near caldera, in solstheim and mournhold. In mournhold, I made it such that it teleports you to palace courtyard since there are no mages guild there. There will be a brief moment where you appear outside a fort and then instantly transported to the correct mages guild. Its unavoidable.If everything works, I'll include this with my "Interevention Improved" mod. So feedback appreciated. Edited January 17, 2015 by hollaajith Link to comment Share on other sites More sharing options...
kelticpete Posted January 17, 2015 Author Share Posted January 17, 2015 will try. Link to comment Share on other sites More sharing options...
kelticpete Posted January 18, 2015 Author Share Posted January 18, 2015 tried it! A) it is pretty coolB) it seems that what it does is load you to nearest imperial shrine and then quickly load you to mage guild? not always but sometimes I see middle of nowhere, then a shrine, then the mage guld in a load succession C) in wolverine it takes me just to shrine. which is fine because the guild is like 2 doors and 20 feet away. but i thought you should know. Link to comment Share on other sites More sharing options...
hollaajith Posted January 18, 2015 Share Posted January 18, 2015 B) yeah, i know. But that is necessary if you need to know which guild is the nearest. C) Oh.I didn't check in every town. I'll correct that and release in a day or two. It works for other towns right? Link to comment Share on other sites More sharing options...
Dragon32 Posted January 18, 2015 Share Posted January 18, 2015 Could you use the FadeOut and FadeIn commands? UESP. Link to comment Share on other sites More sharing options...
kelticpete Posted January 18, 2015 Author Share Posted January 18, 2015 (edited) @holllaajith -- Thanks for answering and may good s*** happen in your life all year. :smile: you have been kudoed. :) Edited January 18, 2015 by kelticpete Link to comment Share on other sites More sharing options...
hollaajith Posted January 19, 2015 Share Posted January 19, 2015 (edited) Could you use the FadeOut and FadeIn commands? UESP.I can try. Thanks Dragon. PS : Well, I tried. Divine intervetion transports you to the fort **immediately**, so fade in starts only after you reach the fort, so you ca't avoid seeing the fort. :sad: Edited January 19, 2015 by hollaajith Link to comment Share on other sites More sharing options...
Dragon32 Posted January 19, 2015 Share Posted January 19, 2015 Could you use the FadeOut and FadeIn commands? UESP.I can try. Thanks Dragon. PS : Well, I tried. Divine intervetion transports you to the fort **immediately**, so fade in starts only after you reach the fort, so you ca't avoid seeing the fort. :sad: Curses. Link to comment Share on other sites More sharing options...
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