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Can 3ds 2009 rig skeletons as well?


robertward203

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originally i intended to create the whole thing with 2011, but i can't get enough support for it since it's still relatively new. So i'm going to try and rig it in the 2009 version instead, will it work though? because i heard that some modeling programs can't support the animations that are related to rigging.

 

And if you ever happen to find this post ghogiel, what version do you use?

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  • 4 weeks later...

As far as I know, 3ds Max 2011 does have nif support(though unofficial)

 

yep, found link

 

link

 

have you tried that yet?

Edited by jhardingame
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As far as I know, 3ds Max 2011 does have nif support(though unofficial)

 

yep, found link

 

link

 

have you tried that yet?

 

hhmm, this works only for 64 bits.

Ive found another solution which is to install blender and export the nif files to a 3ds max file, then later import it back to nif with blender.

Edited by rgx02
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