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Ok in FO3 there's 2 regular known for a fact player homes Ten Penny Tower and Megaton.

But lets say you didn't feel like disarming/arming the bomb and wanted your own house. You either had to DL the minihide out under the rocket in springvale (which is an excellent mod), or there were certain places that the fallout wikia had marked off tested as a safe spot. One of them was the sniper shack which was un-marked location and sometimes required a bit of walking to get to the shack, however it had a bed, work bench, and SAFE ammo, locker, and fridge containers, where player items were tested to be safe. Therefore the sniper shack could be used as a alternate player housing.

 

In New Vegas, there's a safe house for the followers, legion, NCR, and BOS. I haven't been in these myself but I have been given the keys to the legion safe house on an alternate character.

 

And then of course there is the Tops and lucky 38. And before my post listings of Novac. However... Goodsprings to Novac is a very long way, I'm wondering what everyone else has been using for safe player storage other then the safe houses, or casino houses.

 

An example is the fallout3 player houseing on the fallout3 wikia

Edited by Thephedora
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Yeah that was the problem. The distance between Goodsprings and Novac is long and TOO long if you have lots of gear.

 

Another player house to store is another motel room with Atomic Wrangler. Just do Francine's quest and you'll get the key to the corner room, however there are some items that are not set to player ownership and I haven't tested out the storages.

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I do know that the perk long haul and the mojave express are there, but I think stash points are needed all too much at the moment. So as not to end up with the followers mooching off of us or after 3 days all the items racked up at a certain point dissappearing. The safe houses are a nice touch, but getting the fame early on is like trying to nail in a screw to a steel plate with a peice of wood.
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I've been using the dino place since fairly early on in the game with no problems....................'cept for the water tastes rusty. ;) Fairly decent central location to fan out and smite the wicked and right wrongs from. :cool:
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Good news everyone! (yes futurama)

 

After a bit of looking around all over the wastes and some testing I found some safe player housings.

 

TLDR starts here.

 

So the MINIMUM requirements for a player houseing (non hardcore) should be:

Four (4) Safe tested containers.

A Bed

Yeah pretty short list. Now onto the real list.

 

Minimum requirements for player housing on HARDCORE:

Four (4) Safe tested containers.

Easy Access to water preferably non-irradiated or dirty.

Easy access to a doctor or medical supplies.

Easy access to food.

A bed.

 

Preferable conditions for a player house:

Four (4) or more (+) Safe tested containers.

Easy Access to water preferably non-irradiated or dirty.

Easy access to a doctor or medical supplies.

Easy access to food.

Easy access to Ammo/weapons.

A bed.

Centralized location in the Mojave. (So if you have an unmarked spot on the map it won't take 20 minutes to get to from the player housing.)

Close access to a Mojave express box, or trader of some kind.

Workbench

Campfire

Reloading bench

Safe location away from enemys. (might be asking too much though...)

 

If you're not playing on hardcore, a ton of buildings and non cycling cells can be used as stash points for the player. But once you make the transition, a safe stash is a must.

 

So far what I know;

Lucky 38

Probably the most used player house in the game. Easy to get to, free, meets requirements (cept campfire), and has oodles and oodles of safe storage spots all through out the casino, And companions can be told to meet up in the presidential suite instead of scattering to the wastes. (I think the work around for this is just like in FO3 where when you tell a companion to wait in the player house, say megaton they will wait there indefinatly intill you went to say point lookout or mothership zeta, the pitt, or somewhere out of the wastes)

 

But if you're like me and you're not really too trusting of Mr.house's rule, you often wonder if there's a better place you can go to that wouldn't involve a mostly dead man from hundreds of years ago, buddying up with the legion or one of the other major factions, or playing the wild card.

 

The tops.

 

From what I've seen almost the same as the lucky 38 only at the tops, I have yet to play the wild card so I can't really tell you too much on the tops.

 

Legion safe house.

 

The legion ally leads a tough life. You have to bring back NCR dog-tags for fame, as well as other questionable acts, recieve little support from the legion, and be just about dawm near invincible.

The perks are that you do end up with the legion eventually shareing there loot with you, a safe house, and a visitor to the safehouse ever 3 days if i remember right. Course you're being hunted down like a dog the whole time, the safe house is no where near any running water, infact it's next to the old nuclear testing site. So there's a high chance once you step outside you'll meet fearl ghouls from regular to rotten spam can (Revers). I have not been in this house yet but it's location is on the very southern part of the mojave and will require walking to get to anywhere.

I'm not sure on a stash point for this one because well... it's a long ways away from everything.

 

NCR safe house.

 

Now I haven't really been in this one either and I haven't really unlocked the keys to the safehouse,

the location is horriable. Deathclaws the second you walk outside, no water, and nearest trade is the gas and gulp (or w/e it is past boulder city). This should be used as a stash point.

The only real plus side to this safe house is that it is just about smack dab in the middle of the mojave and everywhere is a good equal distance. the NCR main camp is just a ways up north so it's not a horriable long haul but inless you do have the perk "Long haul", if you're hauling 5 times your weight limit in goods, it's going to be awhile to get somewhere.

 

Followers safe house

 

This is north country. No real enemies around, (cept the occasional cazador encounter) but no real water either. needless to say jacobs town or west side or Vegas are your nearest neighbors.

I have'nt been in here yet but I'd use it as a stash point.

 

BOS safe house.

 

North EAST country. Close to Rauls shack, semi-close to lake mead/lake las vegas, but also close to the gypsum train yard, and that means blind death claws, Giant ants, and cazador. Stash point.

 

Needless to say... I think the safe houses are more... houses for safes.

 

Then there's the settlements list,

 

The gas station in good springs has a lot of containers, it's a short walk for water food or medicine, Reloading and Work benchs at the general store.

And victors shack (which I don't believe he uses) is applicable here too.

There are the good springs houses but more often then not I've caught a NPC living in them.

 

In Primm, there's the old hotel... plenty of storage, beds and a campfire.

I don't know if the convicts respawn or not but it's a mess and looks like an excellent place to forget where you put that fatman that you need to go nuke nelson with, or where you put that extra gun to repair the one your using.

 

Course... nipton is a ghost town, I'm un-sure about water trade medicine or anything else on there for that matter...

 

Novac, has the hotel of course which has access to (a not so hospitable doctor) a doctor, water, trade, bed and storage. sort of a secondary house over the mountains.

 

boulder city. trade and water. I'm un-sure about anything else.

 

Snipers nest.

bed, some containers, trading if your friends with the legion, or neutral, there's a ranger station north of cotton cove for trading if you aren't. but for medicine, I haven't really looked, and water would require sneaking around the legion, inless your neutral/friends with them.

 

Harpers shack.

First, there's no NPC named harper, (checked the geck checked the wikia)

Second, this place has plenty of storage, a bed, a reload bench, a work bench, a campfire right outside, losts of cactus for making water, a semi-central location, and is semi-hidden from the rest of the world. the only problem is a running source of water, medicine, and every now and again you'll get a nice surprize of either powder gangers, vipers, geckos or some variate along there.

Over all this is the best stash point i've come across. ranger station charlie is just up the road, or Primm is just down the pass for trade,

 

Prospectors den

 

I dont know if anything respawns here but there's a lot of storage beds and its close to primm. I dont know about water or medicine.

 

TLDR Over.

 

Harpers shack makes a nice stash point/workshop but picking where you ultimately stay is up to you.

Here's hoping for a mini-hideout mod soon!

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  • 2 months later...

Good news everyone! (yes futurama)

 

After a bit of looking around all over the wastes and some testing I found some safe player housings.

 

TLDR starts here.

 

So the MINIMUM requirements for a player houseing (non hardcore) should be:

Four (4) Safe tested containers.

A Bed

Yeah pretty short list. Now onto the real list.

 

Minimum requirements for player housing on HARDCORE:

Four (4) Safe tested containers.

Easy Access to water preferably non-irradiated or dirty.

Easy access to a doctor or medical supplies.

Easy access to food.

A bed.

 

Preferable conditions for a player house:

Four (4) or more (+) Safe tested containers.

Easy Access to water preferably non-irradiated or dirty.

Easy access to a doctor or medical supplies.

Easy access to food.

Easy access to Ammo/weapons.

A bed.

Centralized location in the Mojave. (So if you have an unmarked spot on the map it won't take 20 minutes to get to from the player housing.)

Close access to a Mojave express box, or trader of some kind.

Workbench

Campfire

Reloading bench

Safe location away from enemys. (might be asking too much though...)

 

If you're not playing on hardcore, a ton of buildings and non cycling cells can be used as stash points for the player. But once you make the transition, a safe stash is a must.

 

So far what I know;

Lucky 38

Probably the most used player house in the game. Easy to get to, free, meets requirements (cept campfire), and has oodles and oodles of safe storage spots all through out the casino, And companions can be told to meet up in the presidential suite instead of scattering to the wastes. (I think the work around for this is just like in FO3 where when you tell a companion to wait in the player house, say megaton they will wait there indefinatly intill you went to say point lookout or mothership zeta, the pitt, or somewhere out of the wastes)

 

But if you're like me and you're not really too trusting of Mr.house's rule, you often wonder if there's a better place you can go to that wouldn't involve a mostly dead man from hundreds of years ago, buddying up with the legion or one of the other major factions, or playing the wild card.

 

The tops.

 

From what I've seen almost the same as the lucky 38 only at the tops, I have yet to play the wild card so I can't really tell you too much on the tops.

 

Legion safe house.

 

The legion ally leads a tough life. You have to bring back NCR dog-tags for fame, as well as other questionable acts, recieve little support from the legion, and be just about dawm near invincible.

The perks are that you do end up with the legion eventually shareing there loot with you, a safe house, and a visitor to the safehouse ever 3 days if i remember right. Course you're being hunted down like a dog the whole time, the safe house is no where near any running water, infact it's next to the old nuclear testing site. So there's a high chance once you step outside you'll meet fearl ghouls from regular to rotten spam can (Revers). I have not been in this house yet but it's location is on the very southern part of the mojave and will require walking to get to anywhere.

I'm not sure on a stash point for this one because well... it's a long ways away from everything.

 

NCR safe house.

 

Now I haven't really been in this one either and I haven't really unlocked the keys to the safehouse,

the location is horriable. Deathclaws the second you walk outside, no water, and nearest trade is the gas and gulp (or w/e it is past boulder city). This should be used as a stash point.

The only real plus side to this safe house is that it is just about smack dab in the middle of the mojave and everywhere is a good equal distance. the NCR main camp is just a ways up north so it's not a horriable long haul but inless you do have the perk "Long haul", if you're hauling 5 times your weight limit in goods, it's going to be awhile to get somewhere.

 

Followers safe house

 

This is north country. No real enemies around, (cept the occasional cazador encounter) but no real water either. needless to say jacobs town or west side or Vegas are your nearest neighbors.

I have'nt been in here yet but I'd use it as a stash point.

 

BOS safe house.

 

North EAST country. Close to Rauls shack, semi-close to lake mead/lake las vegas, but also close to the gypsum train yard, and that means blind death claws, Giant ants, and cazador. Stash point.

 

Needless to say... I think the safe houses are more... houses for safes.

 

Then there's the settlements list,

 

The gas station in good springs has a lot of containers, it's a short walk for water food or medicine, Reloading and Work benchs at the general store.

And victors shack (which I don't believe he uses) is applicable here too.

There are the good springs houses but more often then not I've caught a NPC living in them.

 

In Primm, there's the old hotel... plenty of storage, beds and a campfire.

I don't know if the convicts respawn or not but it's a mess and looks like an excellent place to forget where you put that fatman that you need to go nuke nelson with, or where you put that extra gun to repair the one your using.

 

Course... nipton is a ghost town, I'm un-sure about water trade medicine or anything else on there for that matter...

 

Novac, has the hotel of course which has access to (a not so hospitable doctor) a doctor, water, trade, bed and storage. sort of a secondary house over the mountains.

 

boulder city. trade and water. I'm un-sure about anything else.

 

Snipers nest.

bed, some containers, trading if your friends with the legion, or neutral, there's a ranger station north of cotton cove for trading if you aren't. but for medicine, I haven't really looked, and water would require sneaking around the legion, inless your neutral/friends with them.

 

Harpers shack.

First, there's no NPC named harper, (checked the geck checked the wikia)

Second, this place has plenty of storage, a bed, a reload bench, a work bench, a campfire right outside, losts of cactus for making water, a semi-central location, and is semi-hidden from the rest of the world. the only problem is a running source of water, medicine, and every now and again you'll get a nice surprize of either powder gangers, vipers, geckos or some variate along there.

Over all this is the best stash point i've come across. ranger station charlie is just up the road, or Primm is just down the pass for trade,

 

Prospectors den

 

I dont know if anything respawns here but there's a lot of storage beds and its close to primm. I dont know about water or medicine.

 

TLDR Over.

 

Harpers shack makes a nice stash point/workshop but picking where you ultimately stay is up to you.

Here's hoping for a mini-hideout mod soon!

 

you should check out my mod http://www.newvegasnexus.com/downloads/file.php?id=35663 it has (i thinkO) everything you mentioned plus a lot of fun stuff all around it its on top of a redrock plateau i made for it hence the name lol

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