HailHell Posted January 19, 2015 Share Posted January 19, 2015 I cant find anything about this in ck wbsite plz help! Link to comment Share on other sites More sharing options...
Di0nysys Posted April 25, 2015 Share Posted April 25, 2015 Why not do it in CK? Unless you're asking about something else. Link to comment Share on other sites More sharing options...
sLoPpYdOtBiGhOlE Posted May 14, 2015 Share Posted May 14, 2015 Not possible at this point in time to natively create a new base object on they fly dynamically in game.Or at least not as far as I'm aware. Link to comment Share on other sites More sharing options...
MotoSxorpio Posted May 16, 2015 Share Posted May 16, 2015 http://www.nexusmods.com/oblivion/mods/21292/?Seems possible, if you can hook and process. Link to comment Share on other sites More sharing options...
sLoPpYdOtBiGhOlE Posted May 17, 2015 Share Posted May 17, 2015 "natively" being the keyword in my statement.Also going by a brief read it's not creating a new base object, it's altering an existing base objrct model on the fly in memory.So in essence it's not creating new base object, just altering an existing base object model. Link to comment Share on other sites More sharing options...
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