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Is project purity a stupid idea?


marharth

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It seems like a rather difficult process, though. Too much or too little radiation and you become the Incredible Corpse.

 

Or you'll get that radiating but utterly dumb smile. You know, the glowing one. :rolleyes:

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its a PAINFULLY stupid idea, IRL the soil would filter out the radiation without people having to do anything.

 

 

its also evens tupider, because in the previous games there wasnt huge ammounts of background radiation in all water hundreds of eyars later, since thats just stupid and unrealistic. almost as stupid and unrealistic as the entire capital city and all the military installations being intact after a nuclear war.

 

 

also, why is the swampland of Washington DC a desert now? Chernoby and most of Pripyat, the site of the massive nuclear meltdwn and radiation leak, are completely overgrown with foliage.

 

 

hundreds of years after a nuclear war there wouldnt even be any ruins left. hell, there wouldnt be any ruins DAYS afterwards, it was supposedly ground zero of a massive nuclear firestorm.

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I would like to point something out about the rad-away situation...

 

The entire idea of the economy working with bottle caps is extremely flawed.

 

Sure it costs to get it fixed, but the economy in it self is not realistic.

 

Why isn't there a group of raiders creating fake caps? How do caps even have ANY value? There is no government to tax, there is nothing to do with them.

 

In all reality getting your rads cured isn't that hard, and the economy wouldn't work with bottle caps, so it would be a trade system. You could probably trade a gun or some other kind of weapon for a doctor to cure you.

 

I assume the reason the game uses caps is because it is easier for the devs to have a system like that, in real life a bottle caps system without anyone or anything regulating it would fail. So it really comes down to trading something to a doctor to cure your rads...

 

And another point, the doctor has a lot of whatever he uses, you can get your medicine and science skill higher then every wasteland doctor... (Red is worse then a 40 medicine skill I believe, and can skill heal rads non stop)

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its a PAINFULLY stupid idea, IRL the soil would filter out the radiation without people having to do anything.

 

IRL =/= In-game. People discussing here the 'stupidity of PP' try to rely on the game world. Real world physics would invalidate the entire game as probably there were no survivors after a global nuclear conflict, not because of the radiation, but due to the nuclear winter, and the resulting worldwide famine as no crops would grew.

 

hundreds of years after a nuclear war there wouldnt even be any ruins left. hell, there wouldnt be any ruins DAYS afterwards, it was supposedly ground zero of a massive nuclear firestorm.

 

You should read a bit. First, according to the game, low yield nuclear bombs were used. Second, even with high yield bombs, the devastation depends on several factors.

 

Some reading material: Nuclear burst over Detroit and Leningrad

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The entire idea of the economy working with bottle caps is extremely flawed.

 

I assume the reason the game uses caps is because it is easier for the devs to have a system like that, in real life a bottle caps system without anyone or anything regulating it would fail. So it really comes down to trading something to a doctor to cure your rads...

 

 

It is probably due to the fact that some sort of money replacer (a universal equivalent) was needed to facilitate trading with various merchants. Trading a box of ammo for e.g. a jar of brahmin milk and three sensor modules or whatever else the vendor fancies would drive the players mad as they would not be able to establish with any degree of certainty if they collected enough of the various lootable items to purchase the thing they need, and even if the required combinations were fixed, the player would need to remember that e.g. 1 box 5.56mm ammo = 1 jar of brahmin milk and 2 sensor modules, 1 assault rifle = two crates of Nuka Cola or 10 packs of Rad-away, etc.

 

By the way, there is a caps forging shack in New Vegas. :biggrin:

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