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FO3 mods compatable w/ FONV?


ikazuchihebi

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It all seems pretty simple to me, Luckmann, and not a problem at all. The fact that you can't get a hold of the author does not make it OK to port the work without their permission. Especially when an author has quite explicitly stated they don't want their FO3 stuff used in NV. AND even if they haven't, it's just RUDE. Now I am no modder, but if I were, and someone ported stuff of mine without permission with an airy "oh I couldn't get hold of you, so I did it anyway...", I would be on the warpath and after their guts to make garters.
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Well, Luckmann that's not a problem at all. This has already been covered in the News Threads. If the author can't be contacted and the ReadMe is unclear as to permissions or restrictions the work cannot be resubmitted. This is true for Morrowind, Oblivion, FO3 and New Vegas is not an exception.

 

And to be frank, there isn't any 'should be sought' factor. Uploaders retain control of their submitted content. It is in the Nexus rules section. And you can always add to your upload pages a statement declaring your content is open source if that is your wish. That guarantees your work will always be available until you say otherwise.

 

FO3 modders not wanting their content ported to New Vegas is their call. I'm not the only one who feels this way, though I am the most vocal about it right now. I can say with 100% certainty the modders I'm in communication with are not pleased with the snatch-and-grab attitude of some NV fans or the jumping-of-the-gun uploading of FO3 modders who have ref'd content in their uploads they have no creative rights to. 'Open Source' for FO3 doesn't translate to 'screw me out of the chance to upload my content before you do'.

 

This is not a personal attack on you and I'm not questioning how you want to represent your mod work. The simple fact is not every FO3 modder feels the way you do and some of them are fed up with the poaching and outright disrespect of their creative rights.

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And you can always add to your upload pages a statement declaring your content is open source if that is your wish. That guarantees your work will always be available until you say otherwise.

Wrong. If work is made public as open source, you can't really "take it back" later. Sure, you could remove your downloads but everyone that downloaded the mod under the "open source" licensing of it, may use it as open source for as long as they want.

 

You cannot release content as open source, then let people spend all kinds of time creating mods off that content and then try to yank the rug out from under them. I don't think that would hold water in a court of law.

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And you can always add to your upload pages a statement declaring your content is open source if that is your wish. That guarantees your work will always be available until you say otherwise.

Wrong. If work is made public as open source, you can't really "take it back" later. Sure, you could remove your downloads but everyone that downloaded the mod under the "open source" licensing of it, may use it as open source for as long as they want.

 

You cannot release content as open source, then let people spend all kinds of time creating mods off that content and then try to yank the rug out from under them. I don't think that would hold water in a court of law.

 

Interesting - you mean like what Kendo 2 just did with all of his resources because of me?

 

http://www.thenexusforums.com/index.php?/user/282595-kendo-2/

 

Kendo 2 As of this moment, my Fallout 3 content is no longer open source. This supercedes my previous open source policy. Any mods currently in progress containing my content may be completed, with the proviso that my contribution(s) not be made open source. This must be specified in the mod's ReadMe and on the Upload Page.

 

Would this apply to the 3-4 assets that are presumably under "open source rules" that were present in the file he had me (mods) take down because he doesn't like me? His excuse was that he hadn't "given me permission", but if it's open source, and his policy was thus beforehand...

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*hmms* What about getting someone to mod a mod from FO3 for you for personal use? I know the Exinem (sp?) nude body textures were pulled from FO3 from what I was reading. So I highly doubt there will be a port for NV for that. The current nude body textures available for NV are a little off, they give my character's face a two tone effect (two different shades of the same color) which is a little off putting. But I tried using the Exinem (sp?) one but the hands came out purple. :( Plus all the armors that are new to NV won't work with it, need those modded as well. But I am not an artist, I can even mangle stick figures. Also there is, as of yet, no Robert's Male Nude Body for the other sex in the game. Seems a little unequal and unfair. :D
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*hmms* What about getting someone to mod a mod from FO3 for you for personal use?

 

I'm pretty sure that would qualify as distribution, which is not allowed here in any way, shape or form unless they are your assets you're distributing. No one's stopping you from getting your neighbor down the street that has no connection to the Nexus whatsoever to do it for you, though...

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And you can always add to your upload pages a statement declaring your content is open source if that is your wish. That guarantees your work will always be available until you say otherwise.

Wrong. If work is made public as open source, you can't really "take it back" later. Sure, you could remove your downloads but everyone that downloaded the mod under the "open source" licensing of it, may use it as open source for as long as they want.

 

You cannot release content as open source, then let people spend all kinds of time creating mods off that content and then try to yank the rug out from under them. I don't think that would hold water in a court of law.

 

Since you didn't type in yellow...HERE WE GO!

 

No offense Hammonds but that's a bunch of bull and you know it. Your own forum rules clearly state uploaders retain control of their content and bear sole responsibility, etc.

 

I am fully within my rights to bring the use of my content to a screeching halt. If Slof could do it when she was a regular member than so can I. And this has already been hashed out behind the scenes in the mods section here and I know because my content has been directly involved on more than one occasion when people stole my OB work. And you were there for all of it.

 

Any mod referenced WIPs at the time of conception are allowed to go through and can't be stopped (no yanking the carpet on other modders). I CAN insist my content in that WIP NOT be open source and I can also forbid use of my content after the date I amend my upload pages or ReadMe's. And open source for one game isn't an open invitation for know-nothing noobs to boost content from one game to another. Or is that forum rule being thrown out too?

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Maybe not using the phrase "open source" would help. Once the source is open, it's out there. You can't do anything about it, because hey, I have the source code! If I make a derivative, someone else can make one of their own without input from you, and so on. That's what open source means.

 

So it seems like what you meant is something else, like CC non-commercial attribution, and now you're changing it to something more restrictive. That's a lot more reasonable than saying "open source" and now it's not, which honestly makes no sense.

 

In any case I'm on your side in principle. People should ask, simple as that.

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In any case I'm on your side in principle. People should ask, simple as that.

 

Yes, they should ask first and not take. That is the policy of the forum owner. Some of the best FO3 modders around (real modders, not attention hounds) are refusing to let their FO3 content be converted because of the snatch-and-grab attitude of NV fanz.

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