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MIRELURK QUEST at ANCHORAGE WAR MEMORIAL grey door


wastlander

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There is also a few problems with the load order and the compatibility patches.

 

FO3 Wanderers Edition - Project Beauty (Followers Enhanced) is not need, FO3 Wanderers Edition - Followers Enhanced is not in the load order.

 

The Mart's Mutant Mod patches should be loaded after Mart's Mutant Mod.esp so that they are not overwritten. Also, the MMM-FWE and MMM-Project Beauty patches are not needed with the MMM-FWE + Project Beauty patch.

 

Hairpack conflicts with Ling's, see the Ling's description page for a solution (If your mod requires hairpack as a master, you can use F03edit to redirect the mod to Lings.ESM)

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M48A5 thank your input on my load order and observations. I am not sure how user Kitty Black obtained the list load order from my save game file but its nice to have it posted. I suspect that since I am still having the same issue with the blank grey doorways in the larger dungeons areas even in a new Vanilla install of F03 that this issue may have little to do with load order.

 

kind regards

wastlander

 

 

 

Kitty Black,

 

 

Thank you for loading my saved games having a look .

 

No screen shots will be necessary I am sure it looks fine on your end. Mabye it is the disc itself? My DLC disc is no longer readable a big scratch I think, as a result i hav enot in stalled it in a few years, so mabye Disc one got a scratch too and this isssue is a physical disc reading problem, or my GTX driver?

 

I hardly think that the discovery of two basket balls was compensation for your time but I am glad I can give something back, in some small way:)

 

It is possible that I may just popped a tweeked .ini file in the folder just before I loaded up this new install.

 

Could some ini instrcutions really be causing the larger dungeon cells not to load?

 

Mabye I'll try it again or I just re install New Vegas, a game I never finished much of.

 

 

kind reagrds

wast

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Step back and take another look at the problem.

 

You uploaded a saved file from your game.

 

Kitty had not problem with the file you uploaded.

 

This would mean that all the data is installed on your computer.

 

Something is causing your computer not to process this data and display the proper images. This could be a problem with your graphics card or your system RAM. Missing game elements are usually caused by not having enough RAM, which causes the game to drop some elements.

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Step back and take another look at the problem.

 

You uploaded a saved file from your game.

 

Kitty had not problem with the file you uploaded.

 

This would mean that all the data is installed on your computer.

 

Something is causing your computer not to process this data and display the proper images. This could be a problem with your graphics card or your system RAM. Missing game elements are usually caused by not having enough RAM, which causes the game to drop some elements.

I will second this, as it is very correct.

 

if all data and only the main master file are installed, and you still have this issue, then you look outside of the game. The saved game file is in fact flawless, the data is not carried over from what ever the cause is there, so that only leaves things from the system, the PC or it's drivers.

 

How ever...it can be also xlive data, anti cheat in overdrive...missing data for it or it was triggered and will not or is trying to shut down the game.

 

that's reaching a bit...really....but I can on the fly Enable xlive under certain circumstances and actually use it's misgivings as a tool for to inspect data with, knowing what it does, I can use it to verify textures and mesh file validity. There is a post of mine on the underground hideouts thread that clearly shown this approach and methods, else where as well.

 

I find a bug, and I can repeat it, I write down all aspect of it and log it, I will make an effort to use said bug as a tool.

But just doors? interior doors? indicates damaged data, the bsa archive...possibles..

ok, install either fomm or mod organizer so you can extract just the texture and mesh bsa's into a folder or the data folder and test the game.

extracted data MUST load and render, has too...so if you do see it now loading up, then the result is the answer as to the what is wrong.

that what would be the bsa is not getting or allowed to be rendered.

there are instances when this will occur on a normal game set...but it is back to the systems graphics drivers again, that has the greatest influences.

 

it is frustrating, I know.

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additional text:

  1. xlive can do this, remove nav mesh capability from any mod or chamber inside or out.
  2. can prevent scripts from operating, nulled out.
  3. kill quest stages deliberately preventing the game from going forward.
  4. Isolate texture and mesh files from redering...making them invisible and any references to these objects are also nulled out.
  5. It can also prevent text in messages from being displayed even if the message box opens, there will be no text in it.

 

Nasy DRM approaches to Illegal game play....a thing of the past like punkBuster..cheaters never prosper and all that garbage.

Your connected to steam and the game was once linked to it and steam is removing assets from your desktop rendering platform.

Once steam is installed onto any system, it owns that system. The graphics display driver and all assets it needs , it owns.

 

these are just Idas as to where and what to inspect...don't let it get to you cuz if you do...they won the game and you loose.

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T

 

 

Step back and take another look at the problem.

 

You uploaded a saved file from your game.

 

Kitty had not problem with the file you uploaded.

 

This would mean that all the data is installed on your computer.

 

Something is causing your computer not to process this data and display the proper images. This could be a problem with your graphics card or your system RAM. Missing game elements are usually caused by not having enough RAM, which causes the game to drop some elements.

I will second this, as it is very correct.

 

if all data and only the main master file are installed, and you still have this issue, then you look outside of the game. The saved game file is in fact flawless, the data is not carried over from what ever the cause is there, so that only leaves things from the system, the PC or it's drivers.

 

How ever...it can be also xlive data, anti cheat in overdrive...missing data for it or it was triggered and will not or is trying to shut down the game.

 

 

 

Thank you both M485 and Kitty Black.

 

Yes let us suppose that it is an issue with not enough RAM to load the larger underground areas. Shouldn't the Large Address Aware Enabler that I installed a while ago remedy this?

I wondered about it because it is the only modification i cant really check if its working. For example following installation of FOSE, and checking it with the commmand"get fose version" lets me know its working . Even Load let s you know right away order I mean the game just crashes if there is an issue there but How I do I check that the 4GB is actually working?

 

 

Kitty , I took your Xlive remarks in to account and installed the Xlive disabler application from the nexus. I reloaded that i save and it and grey doorway was still present. So Xlive appears not be the culprit.

 

I also thought It might have been a driver corrupted by Sweet FX ( it does not appear to function reliably well with Win 8.1) or some aspect of the formerly in stalled ENB , so I reinstalled the new Nvidia drivers reloaded the save and well that wasn't the problem.

 

So lets say The 4GB ennnabler is not working.

Question: How can I check if the cells are not loading as a result of lack of available RAM.?

 

 

 

kind regards

wast

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ok, install either fomm or mod organizer so you can extract just the texture and mesh bsa's into a folder or the data folder and test the game.

extracted data MUST load and render, has too...so if you do see it now loading up, then the result is the answer as to the what is wrong.

that what would be the bsa is not getting or allowed to be rendered.

there are instances when this will occur on a normal game set...but it is back to the systems graphics drivers again, that has the greatest influences.

 

it is frustrating, I know.

 

thanks Kitty

can you please clarify your advice . I have The nexus Mod manager installed. But you are suggessting FOMM or Mod oraganizer to unpack or extract the data from what file or folder exactly?

Could you be more specific on how to proceed with this method?

Thank you

wast

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Fallout3/Data<-- that's the target folder for extracting the data too.

where ever you have the game installed @

Fomm, has unique tools you still require...xlive is still active ,Nmm does not support thew old xlive killer but I know for a fact fomm does with out doubts.

 

there , in fomm is a drop down menu item that enables the "fake" xlive .dll which you will need...the game requires the data or file name and some code from xlive to be active or else it CTD's at load time.

 

the x-live Dis abler is only a temporary fix and is very touchy as to how it's used ,be careful if you have other games it can reach, you can make a big mess with some software if not aware of the things that can take place.

the drop down thing places into the games root a fake *.dll....so you are still subjected to it's influences, how to check?. simple, task bar, right click, enable task manager, biing up the option for ( resource monitor) minimize ,launch the game...when loaded and stable, alt tab out and check, select fallout's executable, on the prevailing tabs, study closely all related data it is loading along forthwith it, these are dependent and live at game run time, it will also show an average of ram usage as well.

I will arrange screen shots so there are no mistakes.

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as agreed the screen shots here will show text instruction with in them ,what they mean using one program I currently am using for this purpose.

 

Though the target folder is not game related, it is for our purposes here to demonstrate how to do things.

 

3 shots in all.

http://s26.postimg.org/5bz4rf1jd/extract_Demo_1.jpg

http://s26.postimg.org/qa5api1e1/extract_Demo_2.jpg

http://s26.postimg.org/ukjyl36h5/extract_Demo_3.jpg

Kitty black

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now, if you install these files into the games data folder, know this that these will in fact override default bsa archival data, these will render if intact.....if the data is damaged, incomplete, then you will know the disc is shot. Or possible the hard drive areas where things are getting stored at are failing.

 

Note: if the data for the game "fallout3" is not altered in any way, this should produce an UN-conflicted game environment. Just fallout3.esm.

you use the raw test file you provided to me as a testing file, the Un-modded one.

 

Now if the data still shows missing doors? the bsa archives are at fault or the systems is screwed up so bad, we can't see what the cause is.

windows 8.1 ? fat ?

hardware ? something some where is weird here.

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