Panzerjager1943 Posted October 26, 2010 Share Posted October 26, 2010 So I've created a few variants to the Infiltrator Rifle from the Pitt DLC, and made them function in New Vegas.The weapon's models ARE included in New Vegas and even are shown on some vendor's walls but the weapon cannot be used. Since it can only be used by DLC Pitt owners in Fallout 3, I was wondering if there would be any legal issues revolving around releasing a modified Infiltrator Rifle for New Vegas. Thanks for any help. Link to comment Share on other sites More sharing options...
Luckmann Posted October 26, 2010 Share Posted October 26, 2010 Did you actually use any assets that you had to take from one game and insert into another? No? Then you'll be fine. Also, if you're making this, I'd love a link to the stuff you made. Because I was really missing the Infiltrator Rifle. It should've been a part of the Nightkin arsenal, or something. Or used by Caesar's Legion assassins. Whatever. Edit: Actually, I was missing automatic rifles overall. There's 10mm and 9mm submachine guns, but no real assault rifles, no infiltrators, etc. Makes me a sad panda (even though I'm a sniper). Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted October 26, 2010 Share Posted October 26, 2010 If the exact same models and textures are included in the game, then yes. If they are only slightly different, you could probably still get away with it. Link to comment Share on other sites More sharing options...
vashts1985 Posted October 26, 2010 Share Posted October 26, 2010 the infiltrator assets *ARE* in the game, along with several other F03 weapons. Link to comment Share on other sites More sharing options...
BMatt95 Posted October 26, 2010 Share Posted October 26, 2010 It isn't illegal to enable cut content, is it? That's like the FO2 Restoration project. As long as you don't claim ownership, shouldn't it be ok? Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted October 26, 2010 Share Posted October 26, 2010 the infiltrator assets *ARE* in the game, along with several other F03 weapons. Then it's totally okay. Are all the FO3 reloading anims and the like included with FNV? Link to comment Share on other sites More sharing options...
Luckmann Posted October 26, 2010 Share Posted October 26, 2010 It isn't illegal to enable cut content, is it? That's like the FO2 Restoration project. As long as you don't claim ownership, shouldn't it be ok? Exactly. I think that it'll be a cold day in hell when they start hunting modders down for using assets provided in the game. Link to comment Share on other sites More sharing options...
Panzerjager1943 Posted October 26, 2010 Author Share Posted October 26, 2010 Thanks guys, at some point I may release it. Also, yes the animations for reloading are included in NV. Currently I have a scoped, silenced Assault Rifle like from Fallout 3 which can be upgraded with Extended Magazines or Compact Design, fitting both of those turns it into an Infiltrator. At some point I plan to remove Compact Design and instead distinguish between the two weapons, while the Scope and Silencer will become upgrades.However, since this requires creating ironsights, it may be difficult. I'll release that version publicly - the one with ironsights. Link to comment Share on other sites More sharing options...
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