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Infiltrator Rifle Legal Issues


Panzerjager1943

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So I've created a few variants to the Infiltrator Rifle from the Pitt DLC, and made them function in New Vegas.

The weapon's models ARE included in New Vegas and even are shown on some vendor's walls but the weapon cannot be used. Since it can only be used by DLC Pitt owners in Fallout 3, I was wondering if there would be any legal issues revolving around releasing a modified Infiltrator Rifle for New Vegas.

 

Thanks for any help.

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Did you actually use any assets that you had to take from one game and insert into another? No?

 

Then you'll be fine.

 

Also, if you're making this, I'd love a link to the stuff you made. Because I was really missing the Infiltrator Rifle. It should've been a part of the Nightkin arsenal, or something. Or used by Caesar's Legion assassins. Whatever.

 

Edit: Actually, I was missing automatic rifles overall. There's 10mm and 9mm submachine guns, but no real assault rifles, no infiltrators, etc. Makes me a sad panda (even though I'm a sniper).

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It isn't illegal to enable cut content, is it? That's like the FO2 Restoration project. As long as you don't claim ownership, shouldn't it be ok?

 

Exactly. I think that it'll be a cold day in hell when they start hunting modders down for using assets provided in the game.

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Thanks guys, at some point I may release it. Also, yes the animations for reloading are included in NV.

 

Currently I have a scoped, silenced Assault Rifle like from Fallout 3 which can be upgraded with Extended Magazines or Compact Design, fitting both of those turns it into an Infiltrator. At some point I plan to remove Compact Design and instead distinguish between the two weapons, while the Scope and Silencer will become upgrades.

However, since this requires creating ironsights, it may be difficult. I'll release that version publicly - the one with ironsights.

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