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What files do i need to package for quest mods?


HailHell

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i am aware of the basics but i noticed that some TIF scripts were created and i also realised that there is a dialougeview folder in my data directory and i am not sure if it was there before i made the quest, i am asking if there are any files that are created automatically by ck due to quest creation that i should be aware of, such as the TIF scripts...

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Yes, there are files that are automatically created. Any script fragments that you use will have a script created. For dialog topics those are TIF scripts. For packages they are PF scripts. For quests they are QF scripts. Probably a few more...

 

One way to get MOST of the files is to start the process of creating the BSA inside the Creation Kit. http://www.creationkit.com/File_Menu#Create_Archive There are some issues however with this method of BSA creation. It won't include any pre-existing files that you modified (scripts, textures, meshes, etc). It only includes files created for the plugin and new files assigned to records. So you can use this method to locate the automatically created files in order to include them in your loose file archive or your BSA that you make with the external archive.exe file

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