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Has anybody figured out how the DB generic quests work?


HailHell

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There's plenty of guides. They use Radiance, sometimes the Story Manager, and Stop() the quest (in the ending quest stage fragment) when it's done so it can be restarted.

 

http://www.creationkit.com/Bethesda_Tutorial_Radiant_Quests

http://www.creationkit.com/Category:Story_Manager

 

The quest should have all boxes unticked except Allow repeatable stages.

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