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Taking Requests For An Ongoing Mod


Teabone3

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I'm going to be putting this mod through a compatibility test through Complete Crafting Overhaul Redone sometime this week. To see if any of my added new recipes and items work well with it. For instance you can powder mammoth tusks and horker tusks. Also you can loot animals for meat that didn't originally exist in the vanilla game that should have.

 

I like some of those Thane ideas by the way.The straighten up the house one could be interesting. Basically would respawn all the clutter upon your exit. I have yet to see what happens in Hearthfire when you tell your childern to clean up the house.

 

EDIT: Looks like I'll have to remove my Silver Greatsword and Silver Sword smithing options. Since they are move already in the CCOR mod.

Edited by Teabone3
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  • 2 weeks later...

Just doing some bug testing this week. Had an issue with the new dragon types using LOD skins instead of detailed ones. Hopefully I can fix this tonight.

Feel free to continue to shoot some ideas, I'm having a lot of fun creating them.

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A possible idea relating to undeath; I know there is a quest mod named Undeath that deals with becoming a Lich in a similar fashion to the Vampire Lord or Werewolf trnsformations, but I'd like another option for people who don't play as Mage characters. The Revenant, the sentient, unrotting zombie; a desiese that can be contracted by taking too much damage from Draugr or Necromancers, similar to how Vampirism can be contracted, and going to sleep within 24 hours of contracting this desiese will turn you into a Revenant. The only way to cure it is to seek the blessings of a Priest of Arkay, which will remove the buff and restore your life to you.

Weaknesses:

Health Regeneration is fully stopped. You don't gain health over time.

Food no longer heals you. Healing spells/potions have their effectiveness reduced by 75%

-10 to speechcraft

-4 damage per second when in water (Because water is pure, and is antithesis to the revenant. Can be toggled off for player homes)

Weakness to Silver

Strengths

Stamina and stamina regen is buffed.
You gain a (slight) damage resistance as your undead flesh is stronger than human flesh.
You gain a resistance (but not immunity) to stagger/stun, since undead do not feel pain
You gain a buff to Two handed and to one handed since undead can strike harder than humans
The ability to cannibalize corpses (similar to the power granted by the Ring of Namira). Cannibalizing corpses regenerates your health, as well as giving you Human Meat which can be eaten later to give health regeneration. Feeding with Ring of Namira would give extra bonuses.

POSSIBLE FEATURES (not really a requirement but more of a tacked-on at the last minute idea):

Undead grafts, where you replace one of your arms with a skeleton arm. It could function as an armor piece that overwrites your left arm, and gives you a unique power or somesuch, perhaps a touch ability where if you touch someone it drains their life and paralyzes them for a couple seconds.

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That would be a big task though an interesting one. I may consider after I finish my "becoming an Afflicted" quest.

 

I've updated my first post a bit to show the new features added. I will continue to do this as i add new features. I have some very big plans for this mod and I've already started implimenting these big changes. More information to come!

Edited by Teabone3
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  • 3 weeks later...
  • 2 months later...

Okay so I have taken everyones advice suggesting its not a good idea to put all these mods in a single mod, which I have spent the last couple months doing. It seems its more prefered to seperate them.

 

I'm going to spend the next little while splitting these up into seperate mods so everything makes more sense.

 

Feel free to keep sharing your ideas and request i'd love to work on some new stuff :)

Edited by Teabone3
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Thanks for reminding me about that one, it has since been removed. It was originally a targeting spell which would unsummon your daedra or your companions or even your foes. It wasn't a very well balanced spell as you could use it again some daedras that were quest related.

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