ZjemTwojegoKota Posted February 16, 2015 Share Posted February 16, 2015 Some time ago I decided to make a mod which allow me to select various poses using slider. The same way like you can do it using racemenu and xpmse plugin. I don't have any experience with papyrus scripting language, but I know languages like Java, JavaScript or C# so it's not a problem for me... To check if I will be able to do anything I started with SkyUI MCM tutorial. After successful creation of simple MCM menu, under single button I put simple code to SendAnimationEvent to the player (having knowledge about animation name for Pinup poser) and this actually works! The thing is... MCM is not the way I would like to use this mod... I would like to have small window with slider/s like in racemenu. Which means, game have to be unpaused to see immediate effect. The goal is to quickly show the window, change pose to desired and hide window using single key. The question is how to create such UI? I was not able to find anything usefull so far in the internet :sad: Link to comment Share on other sites More sharing options...
heromaster Posted February 16, 2015 Share Posted February 16, 2015 All the UI widgets are written in Flash and then with SKSE you can interact with those widgets. Link to comment Share on other sites More sharing options...
ZjemTwojegoKota Posted February 16, 2015 Author Share Posted February 16, 2015 (edited) I give up. After years with Java and C# this thing (papyrus+ck) is for me like a piece of s***. I have no idea how people originally can work with this effectively. I spend whole day to search for reference and solution and I was not able even to run simple script after loading the game. It would be easier to learn an assembler... Edited February 16, 2015 by ZjemTwojegoKota Link to comment Share on other sites More sharing options...
heromaster Posted February 17, 2015 Share Posted February 17, 2015 Nah, Papyrus is really easy to learn yet hard to master. The thing is, if you are coming from another language like C# you are used to some programming standards. Those are existing here too, but some are implemented in a different way. Link to comment Share on other sites More sharing options...
ZjemTwojegoKota Posted February 21, 2015 Author Share Posted February 21, 2015 Maybe. But lack of nicely crafted dev tools and good documentation, makes this very dev unfriendly. Even you possess some knowledge, work with this thing is so inefficient. For me looks like you have to spent hundred of hours to get small thing... Link to comment Share on other sites More sharing options...
ChampionOfContinuity Posted February 22, 2015 Share Posted February 22, 2015 So what you're saying is that mods like A Matter of TIme use flash for their fancier UI elements? This is very good to know if I am understanding correctly. Link to comment Share on other sites More sharing options...
myztikrice Posted February 22, 2015 Share Posted February 22, 2015 So what you're saying is that mods like A Matter of TIme use flash for their fancier UI elements? This is very good to know if I am understanding correctly.Yes and a mix of papyrus. Link to comment Share on other sites More sharing options...
ChampionOfContinuity Posted February 22, 2015 Share Posted February 22, 2015 The papyrus I knew about and have been reading on. The flash, I would not have guessed based on anything I've stumbled on so far. Granted I am new so assume if it exist, I haven't seen it. :PCan I assume the same of books? I mean is one able to present flash animation in books? Link to comment Share on other sites More sharing options...
heromaster Posted February 23, 2015 Share Posted February 23, 2015 Nope, only things you can display in books are text and pictures. Link to comment Share on other sites More sharing options...
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