Alastair91 Posted November 6, 2010 Share Posted November 6, 2010 Adds more realism to the game. Running for a long amount of time causes fatigue, in this case running drains AP, let's say after running after 30 seconds. Endurance and carrying weight determines stamina ( amount of time before AP starts being drained). I know there's already a sprinting mod, but it would be nice if it's implemented into vanilla running without the speed boost. Link to comment Share on other sites More sharing options...
Mazdek Posted November 6, 2010 Share Posted November 6, 2010 I would not want the standard run to drain AP, thats what the sprint mods are for as you said. I don't actually want to have to walk everywhere. :P But I can see what you're saying, maybe it could be modified so that thirst, hunger, and sleep rates get increased while you run? At different rates I'd think, thirst highest and sleep lowest. Link to comment Share on other sites More sharing options...
cdreyp0 Posted April 21, 2012 Share Posted April 21, 2012 I like that idea too. It should be less water-consuming to walk through the desert than running all day. A reduction of AP for running seems somehow realistic too, since u cant act in a fight after running a maraton the same way u could beeing well rested. Please let me know if there is a mod in that direction. Link to comment Share on other sites More sharing options...
Dudeman325 Posted April 21, 2012 Share Posted April 21, 2012 Check out "Tuckered Out" by Greslin: Linkness Link to comment Share on other sites More sharing options...
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