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New to modding


Reznorock

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Im new to modding and would like to make a new set of armor.

 

Im not sure if I want to start from scratch or merely retexture some armor . The thing is the armor I have in mind is in png, (easily altered to jpeg) anyways is it as easy as stretching an image or what?

 

 

Any advice as to how to go about it and what programs I would need would be extremely helpful. thanks.

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I myself have not found anything on making armor in the geck tutorial.

 

I do have gimp, nif skope, the NV GECK, and blender, and have NO IDEA how to get started myself. I feel your pain OP.

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I myself have not found anything on making armor in the geck tutorial.

 

I do have gimp, nif skope, the NV GECK, and blender, and have NO IDEA how to get started myself. I feel your pain OP.

having programs is kinda worthless unless you spend the time to learn how to use them. Just learn how to use blender and you will have a good idea how to make armor.

 

All the resources to learn are found by googling blender tutorials. No one here is going to walk you through how to actually use any complex program like blender to complete a model when there are already resources to learn from, written by people who are in all likely hood more competent artists than 99% of all the modellers active in this mod scene, myself included.

 

once you can model a bit and have made a model, UVed it, and textured it, then come back to visit the specific tutorials for oblivion/F3, then you will learn how to set up and export your assets so they work in the game. I wouldn't worry about getting things in game until you have developed some skills, just concentrate on practicing and learning as many modelling techniques as you can.

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I myself have not found anything on making armor in the geck tutorial.

 

I do have gimp, nif skope, the NV GECK, and blender, and have NO IDEA how to get started myself. I feel your pain OP.

having programs is kinda worthless unless you spend the time to learn how to use them. Just learn how to use blender and you will have a good idea how to make armor.

 

All the resources to learn are found by googling blender tutorials. No one here is going to walk you through how to actually use any complex program like blender to complete a model when there are already resources to learn from, written by people who are in all likely hood more competent artists than 99% of all the modellers active in this mod scene, myself included.

 

once you can model a bit and have made a model, UVed it, and textured it, then come back to visit the specific tutorials for oblivion/F3, then you will learn how to set up and export your assets so they work in the game. I wouldn't worry about getting things in game until you have developed some skills, just concentrate on practicing and learning as many modelling techniques as you can.

 

 

Well basically what I want to do is just retexture some armor, I don't want to change the way it looks exactly, maybe down the road I could mix and match .

 

It doesn't take a genus to know that you have to learn how to use said programs, but saying I want to retexture/color armor and want a direction to be pointed into with what I need to accomplish this would be nice, what programs I actually need etc. ive tried to dds converter and its giving me a hard time and wont let me convert to another file type, im gonna guess my problem is with the file I was using was a combat armor dds file from some random mod ( practice run) I guess when I have more time ill just have to see what I can find on the matter.

 

Being vague and making offhand remarks is unhelpful. It doesn't take a rocket surgeon to mod, just patience and some time to familiarize yourself with the tools you need to use.

 

Perhaps I might be better off asking someone that has actually popped out with an armor armor retexture , then armor modding or creation.

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Being vague and making offhand remarks is unhelpful. It doesn't take a rocket surgeon to mod, just patience and some time to familiarize yourself with the tools you need to use.

 

Dude, your requests are self admittedly vague. and even though i wasn't responding to your op, I think i was quite helpful, and fulfilled the request for advice in your OP. Goodluck getting getting better advice with a question like that.

 

obviously you have never created art assets for a game, it's more complex than you realize at this point. trust me, once you have modelled and textured an outfit and successfully exported it into this game, you will come back and admit that it is brain melting.

 

that said, if you just want to retexture something in a basic way, find the texture that belongs to the model, open the texture in either GIMP or photoshop, Both have support for dds files. I believe paint.net does as well. then start editing

 

there is dedicated 3d and 2d forums on the nexus. from there you can find links to perhaps decent information thats offsite, such as tutorials and useful plugins

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Being vague and making offhand remarks is unhelpful. It doesn't take a rocket surgeon to mod, just patience and some time to familiarize yourself with the tools you need to use.

 

Dude, your requests are self admittedly vague. and even though i wasn't responding to your op, I think i was quite helpful, and fulfilled the request for advice in your OP. Goodluck getting getting better advice with a question like that.

 

obviously you have never created art assets for a game, it's more complex than you realize at this point. trust me, once you have modelled and textured an outfit and successfully exported it into this game, you will come back and admit that it is brain melting.

 

that said, if you just want to retexture something in a basic way, find the texture that belongs to the model, open the texture in either GIMP or photoshop, Both have support for dds files. I believe paint.net does as well. then start editing

 

there is dedicated 3d and 2d forums on the nexus. from there you can find links to perhaps decent information thats offsite, such as tutorials and useful plugins

 

 

Thankyou

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