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Merged parches confusion, please help


Murielkai

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I decided to give Creatures XI but it recommends using a merged level lists esp like the ones made with TEStool or Wrye Mash but I have heard the Wrye Mash merged.esp has been outdated or broken since Tribunal came out. It also says to NOT use a merged objects esp.

 

I am currently using TES3cmd to make a "multipatch" and wondering if that covers merging leveled lists?

 

Sorry for the confusion, its just so hard to tell what is outdated since many of the mods for Morrowind are over a decade old. Any insight into this would be greatly appreciated, thanks.

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tes3cmd's multipatch contains merged levelled lists

 

I'm sceptical of the supposed issues with TESTool's Merged Objects plugin and Creatures (one can always just deselect creatures.esp when generating one)

 

Wrye Mash's Mashed Lists.esp is fine.

 

The first levelled list program was Horatio's Levelled List Merger, there were issues with it so Ghostwheel added the functionality to TESTool. Unfortunately that had a different problem and so needed a separate program, Aerelorn's Levelled List Resequencer, before your could use TESTool's Merged Levelled List plugin.

 

Neither Wrye Mash's Mashed Lists plugin or tes3cmd's Multipatch plugin have any problems with their levelled lists that I know of.

Edited by Dragon32
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Okay, this is slightly off topic but... is Creatures XI included in MGSO?

 

When I dropped it in it overwrote 280+ files. o.O

 

Or... did it overwrite Darknut's textures that were included in MGSO. (sigh)

 

Edit: Hmm, there are a bunch of pirate lords Creature textures included in MGSO but no meshes... Perhaps something was removed but not completely. Lol... piss on modding this game. MGSO is like the worst and the best overhaul I have ever seen. I guess I should just stop trying to add new mods and just play the damn game.

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No, Creatures isn't included in MGSO.

 

IIRC, Darknut did make some re-textures for Creatures but I think Piratelord included them in later versions of his mod (or those he liked).

 

I like what Pseron Wyrd says (he hangs out over on the Official Forums): "Elder Scrolls, where modding the game is the game" :smile:

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Yeah, you are right. This is the third straight week of working on Morrowind, so I am wearing thin. To be honest I hardly even play these games anymore, I just like moddng them and if things are going well and I am making progress I have a lot of patience. I guess I am spoiled a little from modding Oblivion and Skyrim. With Morrowind my frustration is arising from so many mods not working together or having one flaw and when you go to find the solution you find out the solution is outdated and you need to find a solution for the solution... then there are several solutions to the solution but two out of three aren't recommended since 2003 because they don't work with one of the expansions.

 

Either way, thanks for all the advice. I appreciate everything.

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